This small tool for Unity inspired by Nvidia GPU Gems which i personaly recommend.
main____ // You are here
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stable // The feature-cutted, but stable (probably) version.
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scratch // Trashcan for all untested ideas or half-working solutions
- Download the Archive from
stableand move the folderImpostorsto the root of yourAssetsfolder. - Remove all the objects from the background which do not have to be baked.
- Open the
Tools->Impostors Baker(Name in context menu may differ) and Bake.
TODO: Fix Normal map
TODO: Implement Lightning and virtual shadows.
TODO: Move from Atlas to ArrayTexture
TODO: Unity Package
TODO: Masks to bake only child meshes.
TODO: ???
NOTE: This Repo is really raw yet, i would upload features "by bits" while some of features are not tested yet so not sure they worth to be.