Clawmation v1.2.3
Clawmation 1.2.3 substantially improves Loop authoring, portable vision
workflows, and action reliability while preserving existing macros and settings.
Loop authoring
- Continue a workflow directly from any node through the compact right-click
menu; compatible nodes are created and connected in one action. - Starter templates make common image-wait and repeating workflows easier to
understand and modify. - Click nodes can capture a screen position instead of requiring manually
entered coordinates. - Repeat behavior, failure handling, branch labels, and validation have been
simplified so straightforward workflows do not require unnecessary branches. - Loop connections support editable routing points, reducing wire overlap in
larger workflows. - Loop controls, menus, keyboard shortcuts, selection, naming, and canvas
interactions received a broad usability and stability pass.
Portable Loops and vision images
- Loops can be imported and exported as
.clawbundlefiles. - Exported Loop bundles include every referenced image and embedded macro asset;
imports restore those assets and rewrite their local references safely. - Wait, Find & Click, Watch, and related vision actions can use multiple images
for one target, including its normal, hovered, selected, or alternate states. - Image candidates remain deduplicated and integrity-checked inside portable
bundles.
Reliable actions
- Watch, safeguards, checkpoints, and Loops now share one hardened input
delivery pipeline. - Mouse actions verify cursor placement, use complete press-and-release
sequences, retry transient failures, and recover safely from partial input. - Keyboard actions use the same release-safe path so a failed action cannot
leave a key held. - Foreground, window-integrity, and elevation failures now produce actionable
errors instead of silently reporting success.
Vision performance
- Large template searches can automatically use GPU compute through Vulkan,
with DirectX 12 as a fallback across supported NVIDIA, AMD, and Intel
hardware. - Small searches and unsupported, unavailable, or failed GPU paths continue on
the existing multithreaded CPU matcher with identical scoring behavior. - Backend selection is automatic and remembered, avoiding repeated startup
overhead.
Launcher and activity
- The F4 launcher now lists and runs Loops directly.
- Legacy Chains no longer appear in the F4 launcher.
- Recent activity hides deleted macros, removes their stored history during
deletion, and refreshes when Home is reopened.
Existing macros, Loops, Watch triggers, hotkeys, settings, .clawmation files,
and earlier .clawbundle files remain compatible.