fix: use proper timestamp in frameElapsed calculation#26114
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This pull request was successfully merged by @aleclarson in 021cbcc. When will my fix make it into a release? | Upcoming Releases |
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This was causing issues with the window.requestIdleCallback timers as the timer code was expecting this "timestamp" property to be a unix timestamp in seconds which was causing the calculations to be done incorrectly and for the callbacks to never be called. Fixes facebook#28602
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Summary: Fixes #28602 When creating a `RCTFrameUpdate`, ensure it is created with the correct unix timestamp in seconds. This is needed to match the `NSTimeInterval` type defined in the header. Previously, it was using the `CADisplayLink`'s `timestamp` property, which is not an `NSTimeInterval` but is instead a `CFTimeInterval` (note the different class prefix). This is the host time converted to seconds, which is the number of seconds since the device was turned on and therefore not a unix timestamp as expected. This was causing issues with the `window.requestIdleCallback` timers as the timer code was expecting this `timestamp` property to be a unix timestamp in seconds which was causing the calculations to be done incorrectly and for the callbacks to never be called. The code does this calculation is here: https://github.com/facebook/react-native/blob/4d920fe7c991eaec61d229a71df30b0f6c446d38/React/CoreModules/RCTTiming.mm#L262 As one of these is a valid unix timestamp and the other is a much smaller number (number of seconds since device turn on), the `if` statement following this calculation never passes and the callbacks are never called. This regression seems to have been introduced with this pull request: #26114 ## Changelog <!-- Help reviewers and the release process by writing your own changelog entry. For an example, see: https://github.com/facebook/react-native/wiki/Changelog --> [iOS] [Fixed] - Fixed window.requestIdleCallback not firing on iOS Pull Request resolved: #29895 Test Plan: I have tested this by patching my React Native code and testing that idle callbacks are correctly called. There is a reproduction case of the issue in the linked issue. Reviewed By: NickGerleman Differential Revision: D47381404 Pulled By: sammy-SC fbshipit-source-id: fd166741889b0084e1def8dedf6e4018adfd570f
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Summary
Fix a bug where
CACurrentMediaTimewas being used to calculate the elapsed frame time, even though it's not comparable toNSDate.timeIntervalSince1970time.Changelog
[iOS] [Fixed] - callIdleCallbacks deadline calculation
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None