Nullable borderRadius optimization on shadows and outline#46819
Nullable borderRadius optimization on shadows and outline#46819jorge-cab wants to merge 1 commit into
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This pull request was exported from Phabricator. Differential Revision: D63798853 |
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This pull request was exported from Phabricator. Differential Revision: D63798853 |
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This pull request was exported from Phabricator. Differential Revision: D63798853 |
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This pull request was exported from Phabricator. Differential Revision: D63798853 |
…6819) Summary: Just some preparation to implement the new `BackgroundDrawable` and `BorderDrawable`. This makes shadows and outline rely on `CompositeBackgroundDrawable` to set the state of `BorderRadiusStyle` and also makes them have a nullable borderRadius variable and initialize it only if we have it set saving a bit of overhead and performance Changelog: [Internal] Reviewed By: NickGerleman Differential Revision: D63798853
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This pull request was exported from Phabricator. Differential Revision: D63798853 |
…acebook#46819) Summary: Just some preparation to implement the new `BackgroundDrawable` and `BorderDrawable`. This makes shadows and outline rely on `CompositeBackgroundDrawable` to set the state of `BorderRadiusStyle` and also makes them have a nullable borderRadius variable and initialize it only if we have it set saving a bit of overhead and performance Changelog: [Internal] Reviewed By: NickGerleman Differential Revision: D63798853
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This pull request has been merged in 02e4f3e. |
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This pull request was successfully merged by @jorge-cab in 02e4f3e When will my fix make it into a release? | How to file a pick request? |
Summary:
Just some preparation to implement the new
BackgroundDrawableandBorderDrawable.This makes shadows and outline rely on
CompositeBackgroundDrawableto set the state ofBorderRadiusStyleand also makes them have a nullable borderRadius variable and initialize it only if we have it set saving a bit of overhead and performanceChangelog: [Internal]
Differential Revision: D63798853