Animated: Optimize onUserDrivenAnimationEnded Deopt#48511
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This pull request was exported from Phabricator. Differential Revision: D67872307 |
Summary: While refactoring `Animated`, I noticed that many subclasses of `AnimatedNode` override `__attach` without invoking the superclass method, even though we do this for `__detach`. In order to minimize surprise (e.g. if someone were to add logic into `AnimatedNode.prototype.__attach`), this diff updates all method overrides to invoke `super.__attach()`. Changelog: [Internal] Differential Revision: D67884975
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This pull request was exported from Phabricator. Differential Revision: D67872307 |
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Summary: Currently, `AnimatedNode` implements logic to start listening to updates on the current native node if a listener is added. However, the `startListeningToAnimatedNodeValue` native module method only supports native tags for instances of `AnimatedValue`, which is a subclass of `AnimatedNode`. In fact… * On Android, [`startListeningToAnimatedNodeValue`](https://fburl.com/code/bdsl4sro) throws if the node is not an instance of `ValueAnimatedNode`. * On iOS, [`startListeningToAnimatedNodeValue`](https://fburl.com/code/hlpk1rzk) does nothing if node is not an instance of `RCTValueAnimatedNode`. As such, this refactors `AnimatedNode` to never manage this subscription for native nodes. Instead, the logic is moved into the `AnimatedValue` subclass, ensuring that we never accidentally try to `startListeningToAnimatedNodeValue` with non-`AnimatedValue` native tags. Changelog: [Internal] Differential Revision: D67884973
Summary: Pull Request resolved: facebook#48511 {D60499583} added a new`onUserDrivenAnimationEnded` listener that requires `AnimatedValue` instances to have up-to-date values reported by `onAnimatedValueUpdate` (if native driver is in use). Previously, the only way to ensure `onAnimatedValueUpdate` events were always fired to update JavaScript values in `AnimatedValue` instance was to attach a listener — even an empty one. This is exactly what D60499583 did: it traverses `props` for `AnimatedNode` instances and attaches listeners to them. However, this is really inefficient and makes the code extra convoluted. Instead, this diff changes `AnimatedValue` so that it always subscribes to changes in `__attach`, and then it cleans up the extraneous props traversal and "empty listener" logic. Changelog: [Internal] Differential Revision: D67872307
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This pull request was exported from Phabricator. Differential Revision: D67872307 |
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This pull request has been merged in 6d67d6a. |
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This pull request was successfully merged by @yungsters in 6d67d6a When will my fix make it into a release? | How to file a pick request? |
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This pull request has been reverted by 6fa4cc6. |
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Summary:
{D60499583} added a new
onUserDrivenAnimationEndedlistener that requiresAnimatedNodeinstances to have up-to-date values reported byonAnimatedValueUpdate(if native driver is in use).Previously, the only way to ensure
onAnimatedValueUpdateevents were always fired to update JavaScript values inAnimatedNodeinstance was to attach a listener — even an empty one. This is exactly what D60499583 did: it traversespropsforAnimatedNodeinstances and attaches listeners to them.However, this is really inefficient and makes the code extra convoluted. Instead, this diff changes
AnimatedNodeso that it always subscribes to changes in__attach, and then it cleans up the extraneous props traversal and "empty listener" logic.Changelog:
[Internal]
Differential Revision: D67872307