v0.13.13
RTX 40 multi-frame generation, on the ReShade route
New: on an RTX 40 card, the Setup page now offers Unlock RTX 40 multi-frame generation (3X and above, up to 6X). Ticking it installs mavismmg/MFGAdaUnlock-RenoDx beside the game — one MIT-licensed ReShade add-on that patches only mapped memory and redistributes no NVIDIA DLL, so Install places it unattended and Remove takes it away again.
Why this and not the OptiScaler unlock. The OptiScaler build's own built-in Ada unlock reported
DLSSG not patched: capability not matched, validation not matched, retargeted kernel groups 0
on a reporter's machine, while this add-on reached 6X on the same card (#83). Both routes keep their own path: OptiScaler still writes AdaMfgUnlock, ReShade now fetches the add-on.
Confirmed working: Avatar: Frontiers of Pandora at 6X with nvngx_dlssg.dll 310.9.0 (reporter's own test). 5X is available too.
Requirements, from the add-on's own README: the game must ship DLSS frame generation through Streamline with a reasonably modern nvngx_dlssg.dll (310.x). Games still on the DLSS 3 snippet (3.5.x) contain no multi-frame code at all. Pick the multiplier in the game's own graphics settings, or use Force frame multiplier in the add-on's ReShade panel when the game only has an on/off switch.
32-bit games do not get it — the file is an .addon64.