DLSS5oneclick v0.3.1
Text accuracy release, no behaviour change.
- The
nvngx_dlss.dlltile no longer calls the file optional: the Feeder's NGX session fails without a DLSS runtime next to the game, so the Feeder path always places one (marked with a sidecar so it is never mistaken for a game's own). - README: known issues (Feeder rebuild crash in exclusive fullscreen — upstream issue #16; neural-rendering frame cost vs v-sync; unknown-API fallback), correct bundling statement (three OFL fonts are inside the exe), per-component licences including the closed-source DLSS 5 add-on, real-game verification list.
Full notes for what the tool does: see v0.3.0.