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Save Keeper 1.3.0

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@falkenhawk falkenhawk released this 03 Aug 11:25
v1.3.0
c540a15

Exactly what was previously published as the 1.3.0-test4 prerelease, promoted to a regular release.

Added

  • initialize savedata from a backup for games that have never been played on this device - they now show in the overview
  • delete a game's savedata to start it from scratch (hold Start on "New Backup") - a backup is made first, so it stays restorable
  • a cloud badge on games whose newest cloud backup is newer than the local save (or when local save does not exist) - it disappears once that backup is on the console
  • transfers and backup creation show real file sizes and can be canceled

Fixed

  • PSP saves stored outside ux0 are found now - uma0, imc0, xmc0 and ur0 are searched too
  • PSP restores follow Adrenaline's own Memory Stick location setting instead of assuming ux0
  • game titles in Drive folder names are no longer littered with underscores - folder-invalid characters are dropped for readability
  • big downloads no longer fail partway - the time limit now grows with the file size
  • faster transfers and faster backup checks and creation
  • wifi no longer slows down or drops mid-transfer

New here? Start with the README and the Google Drive setup guide.

AI disclaimer

Built with heavy AI assistance: the code, docs, and art were developed with Claude (Fable 5, Opus 5 and 4.8) and GPT-5.6 Sol, through many feedback loops under human control, review, and testing on real hardware.

Do not install if you don't accept software built this way.