Exactly what was previously published as the 1.3.0-test4 prerelease, promoted to a regular release.
Added
- initialize savedata from a backup for games that have never been played on this device - they now show in the overview
- delete a game's savedata to start it from scratch (hold Start on "New Backup") - a backup is made first, so it stays restorable
- a cloud badge on games whose newest cloud backup is newer than the local save (or when local save does not exist) - it disappears once that backup is on the console
- transfers and backup creation show real file sizes and can be canceled
Fixed
- PSP saves stored outside
ux0are found now -uma0,imc0,xmc0andur0are searched too - PSP restores follow Adrenaline's own Memory Stick location setting instead of assuming
ux0 - game titles in Drive folder names are no longer littered with underscores - folder-invalid characters are dropped for readability
- big downloads no longer fail partway - the time limit now grows with the file size
- faster transfers and faster backup checks and creation
- wifi no longer slows down or drops mid-transfer
New here? Start with the README and the Google Drive setup guide.
AI disclaimer
Built with heavy AI assistance: the code, docs, and art were developed with Claude (Fable 5, Opus 5 and 4.8) and GPT-5.6 Sol, through many feedback loops under human control, review, and testing on real hardware.
Do not install if you don't accept software built this way.