Releases: farid023/light_compressor_v2
Release list
1.9.1
Several paths through the AVFoundation pull loop could end a compression
with no result at all — no success, no failure, no crash — leaving the
caller waiting forever:
- The terminal branches did not return, so the loop could re-enter, find
the audio reader already reading, take the no-audio branch and call
finishWriting while the audio input was still unfinished. A writer in
that state never completes. - A failed reader returned quietly through a bare guard.
- The audio loop had the same missing return, so a second
markAsFinished/finishWriting was reachable. - The audio phase began with a redundant second startSession.
- The audio phase never checked for cancellation.
Every terminal path now returns, a failed reader reports a failure, and
the terminal reply and finishWriting each run exactly once behind
single-shot guards. These are latent defects found by inspection: a
physical iPhone 13 Pro Max (iOS 26.5.2) and macOS 15.7 both complete 4K
camera clips in either audio mode, and native probes show each terminal
branch running exactly once.
Also closes a coverage gap: the bundled sample clip has no audio track,
so the Apple audio mux (passthrough and AAC re-encode) was never
exercised — which is how the addInput crash fixed in 1.9.0 reached a
release. Adds an audio-bearing fixture, generated with the plugin's own
pipeline, and real coverage for both paths. Verified by reverting that
fix on a physical device: the new test crashes the app and passes with
the fix, where the previous one passed either way.
Bumps to 1.9.1.
1.9.0
New
- Tap the foreground notification to reopen the app (Android, #16): the ongoing compression notification now carries a content intent, so tapping it brings the running app forward (
FLAG_ACTIVITY_REORDER_TO_FRONT). With a task-reusing host activity (Flutter's defaultlaunchMode="singleTop") the existing Flutter state is kept; after a full process kill it cold-starts. Thanks @khlebobul (#18).
Fixed
- iOS/macOS crash when compressing videos that have audio (#17): with no
AudioConfig(the default), the source audio is muxed through unchanged. The native audio writer input was created without the source format description, which madeAVAssetWriterthrowNSInvalidArgumentException("provide a format hint") on a physical iOS device — reproducing 100% on.movcamera recordings (they always carry an audio track). The input now carries the sourceCMFormatDescription, so passthrough muxing to the.mp4container succeeds. The simulator and macOS did not surface the crash, which is why it slipped past. - Batch progress bounds:
BatchProgress.percentandoverallPercentare now clamped to0..100, matching single-video progress — a native value that rounds just over100(or a transient negative) no longer leaks into batch progress UIs.
1.8.2
Changed
- Wider compatibility: lowered the minimum toolchain to Flutter 3.24 / Dart 3.5 (from 3.41 / 3.11) — no code changes; the floor now matches the SwiftPM baseline and Android
compileSdk 34(AGP 8.1.1+). - Docs: refreshed the pub.dev package description. No code or API changes.
1.8.0
New
- Opt-in debug logging — pass
debugLogging: truetocompressVideo/
compressVideosto have the native side emit a couple of structured log lines
per video (the resolved encode plan and the outcome). File paths are reduced to
their base names. Off by default; intended for diagnosing a single run. - Progress detail (ETA + bytes) — a new
onProgressDetail
(Stream<CompressionProgress>) reports, alongside the percentage, the
estimated time remaining (etaMs), elapsed time (elapsedMs) and encoded
output bytes written so far (bytesProcessed) for the single-video flow. The
same fields are now also onBatchProgress(viaonBatchUpdate). The
existingonProgressUpdated(Stream<double>) is unchanged — it stays the
simplest option for just the percentage.etaMsis a rough projection (an
indicator, not a guarantee) and isnulluntil it becomes estimable. - Configurable batch concurrency — pass
maxConcurrenttocompressVideos
to cap how many videos transcode at the same time. Leaving it unset keeps each
platform's historic default (Android compresses up to 2 at once; Apple starts
them all); setting it (>= 1) compresses strictly one-at-a-time (1) or trades
memory and device heat for throughput at higher values. Honoured on Android,
iOS and macOS; has no effect on a singlecompressVideo. - Example app gains a "Max concurrent" (Auto / 1 / 2 / 3) selector in the
batch flow.
1.7.0
New
- Lightweight native editing — pass an optional
VideoEditasedit:to
compressVideo/compressVideosto trim and/or rotate while compressing
(still 100% native — no ffmpeg):- Trim —
trimStartMs/trimEndMskeep a time range; the output timeline
is rebased to start at0and the reporteddurationreflects the trimmed
length. Frame-accurate (the clip is re-encoded). Either bound is optional. - Rotate —
rotationDegrees(0/90/180/270) applies a
quarter-turn on top of the source orientation. This is a cheap
container-metadata rotation (no extra pixel pass) that players honour — a 90°
turn swaps the displayed dimensions. - Colour adjust —
brightness(-1..1),contrast(0..2) and
saturation(0..2) tweak the picture (CIColorControls semantics;0/1
/1= no change). Baked into the output pixels — Android via a GL shader,
Apple via aCIColorControlsvideo composition. Exact cross-platform pixel
parity is not guaranteed.
- Trim —
- Example app gains trim start/end (ms) fields, a 0/90/180/270 rotate selector and
brightness/contrast/saturation sliders in the single-video flow.
All additions are additive and fully backward compatible — existing APIs are
unchanged.
1.6.0
New
- Target output size — pass
targetSizeMbtocompressVideo(onVideo) or
tocompressVideosto compress toward a maximum file size in megabytes. The
compressor solves for the video bitrate that lands the output at or below the
target (reserving room for audio + ~3% container overhead), clamped to a 2 Mbps
quality floor and never above the source bitrate. Mutually exclusive with
videoBitrateInMbps. The newOnSuccess.targetSizeMetreports whether the
target was achievable —falsewhen the floor forced a larger output.
Single-pass and approximate (typically within ~10–15%). - Two-pass encoding — pass
twoPass: true(onVideo/compressVideos,
alongsidetargetSizeMb) to land closer to the target size: the compressor
encodes once, and only if the output overshot the target does it re-encode a
second time at a corrected (lower) bitrate. An undershoot is kept as-is, so it
re-encodes only when needed (roughly doubling the time on overshooting clips).
The newOnSuccess.passesUsedreports how many passes ran (1 or 2). Ignored
without atargetSizeMb. - Frame-rate control — pass
videoFps(onVideo/compressVideos) to
downsample the output frame rate (e.g. 30 → 24). Downsample-only: a value at or
above the source rate leaves it unchanged (frames are never duplicated). - Audio re-encoding — pass an
AudioConfig(bitrate:, sampleRate:)as
audio:to re-encode the audio track as AAC with a custom bitrate (and, on
Apple, sample rate). Omitting it copies the source audio through untouched.- Platform note:
audioSampleRateis applied on iOS/macOS; Android
re-encodes at the source sample rate (no resampler), so onlybitrate
takes effect there.
- Platform note:
- Example app gains "max output size (MB)", a "Two-pass (precise size)" toggle,
"output FPS" and "audio bitrate (kbps)" fields in the single-video flow.
All additions are additive and fully backward compatible — existing APIs are
unchanged.
1.5.0
New
getCompressionEstimate()— predict a compression's output (size, bitrate, output resolution, % reduction) without transcoding, via the newCompressionEstimatemodel. It reuses the same bitrate/resize math the compressor uses, so the figures track the real output (approximate — single-pass).getVideoThumbnails()— extract several frames in a single native round-trip, returning the JPEG paths in request order, via the newThumbnailRequestmodel. More efficient than callinggetVideoThumbnailrepeatedly.isCompressing()— query whether a compression (single or batch) is currently running (e.g. to gate UI).- New
EstimateException(extendsLightCompressorException) for estimate failures. - Example app gains a pre-flight estimate card and a multi-thumbnail filmstrip in the single-video flow.
All additions are additive and fully backward compatible — existing APIs are unchanged.
1.4.0
New
- H.265 / HEVC output — pass an optional
videoFormattocompressVideo/compressVideosto choose the output codec (VideoFormat.h264— the default — orVideoFormat.h265). HEVC produces noticeably smaller files at comparable quality. Omitting the parameter keeps the previous H.264 behaviour and is fully backwards compatible.- Automatic fallback —
VideoFormat.h265is used only when the device can encode HEVC in hardware (Android: a non-softwarevideo/hevcencoder; iOS/macOS: an advertised HEVC encoder). On devices without it, the compressor transparently falls back to H.264 instead of failing. OnSuccess.usedFormat— every successful result now reports the codec actually used, so you can tell whether an H.265 request was honoured or fell back to H.264.
- Automatic fallback —
OnFailure.failureType— failures now carry aCompressionFailureType(permission,unsupported,notFound,unknown) so you can react to why a video failed — including per-item in a batch — without parsing message text. Defaults tounknownandOnFailure.messageis unchanged, so this is fully backwards compatible.- Example app gains a “Use H.265 (HEVC)” toggle in both the single and batch flows, and the single-video result now shows the codec used.