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Releases: fatetrait/CrossCode-Carnellio-Boss-Mod

v1.0.0

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@fatetrait fatetrait released this 10 Sep 08:29

Full Release!!! TESTED (mostly :p)

3 fights modded in: Base Carnollo, Gwas Combos Carnollo, Fate Combos Carnollo
1 class rewarded for winning any mode or collecting enough fragments: Draconic (replaces shock, toggleable)

Find the fights at the npc in the Rookie Harbor Dock.

Changelog:
22 combos added to Draconic lea.
Sigil Draw SFX FINALLY added.

v0.9.0

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@fatetrait fatetrait released this 09 Sep 06:53

Adds the draconic class, which replaces your ball throw with summon mechanics.
Also, the entire shock tree is replaced with draconic moves.
You can always convert back at any of the boss lobby class change nodes.
More combos may be added at a later date (to the class t3 arts).
Please be warned I have done very little balance testing on this, the class may be very strong or very weak.

v0.8.4

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@fatetrait fatetrait released this 08 Sep 06:26

rebalancing for fate combos.
removing a lot of unnecessary camera focuses,
heavy nerf damage on hailstorm.

v0.8.2

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@fatetrait fatetrait released this 05 Sep 07:19

fixes a lot of fate combo bugs. nothing much else to note

v0.8.1

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@fatetrait fatetrait released this 05 Sep 03:14

fix fate combos reactions causing a full combo restart

v0.8.0

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@fatetrait fatetrait released this 05 Sep 02:43

Initial release of Fate Combos, its on the top left side of the arena lobby. The combos are significantly more bs so the boss will only deal 70% damage compared to usual. Don't trigger the far combos, please report any bugs.

Rebalances:
(Your combat arts should feel significant, the goal was to make it so you only need to use 1 combat art to deal decent damage, as well as buff your regular attacks, and decrease the spaminess of the fight)
Almost all SP gain gutted (halved or more) during the fight.
Damage dealt boosted significantly (~15%).

The escape pad now stays for 30s

v0.7.11

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@fatetrait fatetrait released this 03 Sep 09:14

player damage buffed by 14%
dr damage nerfed slightly

ewinter ~500k on my lv99 save
verm echo just under 400k on my lv99 save

v0.7.10

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@fatetrait fatetrait released this 01 Sep 08:40

made the sprites for carnollo more purple
made the timer more smooth on fate combos

various rebalances that favor the player
mawaru damage halved.
fatal howl reworked. no longer does an awkward big hit that overkills the player. instead slows the player guaranteed and grants 15s -> 20s attack buff to the boss.

v0.7.8

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@fatetrait fatetrait released this 27 Aug 22:50

animation improvements/fixes

Nerfs:
song of storms sigil reworked
Knockup cancels current sigil (no more sweeping seize spam)

v0.7.6

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@fatetrait fatetrait released this 27 Aug 06:19

NEW content:
Release of Fate Combos (Funeral only). Its the top left of the boss lobby. This will include sigils from combat arts, vastly expanding his moveset. For now, the fight is just a 2-3 minute endurance test.

Regarding Carnollo:
Expanded the map and made it less ugly
Fix adaptive scaling being too weak.
Expanded indicator for Wandering Flame

BUFFS:
Increase damage dealt by burn (~4000 -> ~7000 per tick)
Increase dmg mult applied by mark (10% -> 40%)
Increase overall player damage dealt by 10%
Increase player ranged damage by 20% (70% -> 90%)
Slightly decreased damage of Sweeping Seize