GeneralsX Beta 9 - Patch 1
Important: This release fixes the crash issue present in Beta 9 that occurred after the title screen on Linux and macOS. If you are currently using Beta 9, please upgrade to this release.
This is a beta release. Some bugs are still expected. If you run into any problems, please open an issue so we can investigate.
Project status and next steps
This release mainly ports stability fixes from TheSuperHackers.
Single-player is now in a very stable state, so my main focus will shift toward improving LAN multiplayer support. This will be a challenging task since I have limited hardware available for testing, so future releases may be less frequent than they have been over the past few months.
Stability improvements and bug fixes will continue to be addressed as they are discovered. If you encounter any issues, please open an issue on GitHub with as much detail as possible. Your feedback is essential to help improve the project.
Getting Started
Install the engine: Follow the Installation Guide to set up GeneralsX on your platform.
Don't have the game files? Steam does not offer a macOS or Linux download for this title. See Getting the Game Files for step-by-step instructions (copy from Windows, CrossOver trial, or SteamCMD).
What's Changed
- fix(ci-replay): restore replay result reports and stabilize Linux headless CI by @fbraz3 in #142
- CI: optimize to macOS + Flatpak only, Linux replay in Flatpak by @fbraz3 in #143
- chore(sync): merge thesuperhackers main 2026-05-21 by @fbraz3 in #146
- merge: sync TheSuperHackers main into GeneralsX (2026-05-28) by @fbraz3 in #148
- Fixing TheSuperHackers syncing issues by @fbraz3 in #152
Full Changelog: GeneralsX-Beta-8...GeneralsX-Beta-9-patch-1