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Added AttackDirectionFix by Goorakh - Fixes attacks not always aiming where your crosshair is. Also known as the "Pierce Bug".
Added AudioOverlapFix by Goorakh - Prevents multiple instances of the same sound from playing within the same frame, resulting in a sound potentially becoming very loud. Clientside.
Added BetterLoadingScreen by Goorakh - Accounts for more initialization in the loading screen. Reduces amount of time spent frozen on 100% when using lots of mods
Added ColoredPingChat by Thrayonlosa - Colors item names and elites in chat from pings, and changes their icons
Added EclipseMultiplayerDisconnectFix by NotABot - Fixes an annoying issue where players all get disconnected instead of sent back to the lobby in eclipse.
Added EviscerateFix by Moffein - Prevents Mercenary Eviscerate from targeting allies. Client-Side and Vanilla-Compatible!
Added FixBossHealthDisplay by mwxmmy - Fix the issue with displaying Boss health incorrectly when it exceeds 2.1 billion. 修复Boss血量超过21亿导致显示错误的问题
Added FixGenesisLoopConsoleSpam by Moffein - Fixes console spam from Genesis Loop when playing with certain custom skins and survivors. Client-side and Vanilla-compatible!
Added FixREXCrash by Nuxlar - Fixes REX's shift crashing the game or spamming errors.
Added FixVstr by Chinchi - Fix and enhance the vstr functionality (command aliases).
Added FlurryFix by Moffein - Fixes Huntress Flurry losing arrows at high attack speed. Server-Side and Vanilla-Compatible!
Added LookingGlass by DropPod - A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Added OutOfBoundsItemsFix by rob_gaming - Fixes items dropping out of bounds by respawning them on the nearest ground node.
Added PizzaClientLagFix by Goorakh - Fixes unpredictable multiplayer lag for Mithrix's pizza (big spinny) attack
Added RailgunnerCritFix by Nuxlar - Fixes Railgunners crit damage from crit chance being halved
Added RetryButton by Goorakh - Adds a button to the defeat screen that restarts the last stage instead of ending the run. Server-side and vanilla compatible.
2.6.0 Added Method for setting mod descriptions with a language token.
2.6.0 Added event when the mod options panel is closed.
2.6.0 Slight behaviour change for color wheel, (I did this like a year ago and forgot to push it out in an update, so here you go.)
2.6.0 Any other commits that happened between last year and now.
2.6.1 Forgot to include some assets that are required for the color picker.
2.7.0 All numeric InputFields now properly use InvariantCulture, for example numbers are formatted as 1,000,000.20.
2.7.0 RiskOfOptions exposes an option to change this behavior in-game.
2.7.0 RiskOfOptions option menu. Experimental support for Prefabs as mod icons.
2.7.0 The root object's RectTransform must have a width and height of 45.
2.7.0 Animated icon has been updated.
2.7.1 StringInputFields have improved newline behavior.
2.7.1 InputFieldConfig has a new field lineType, it represents TMP's lineType enum.
2.7.1 SubmitEnum is now marked with the Flags attribute, should allow for more fine-tuned input field behavior.
2.7.1 Shift + Enter will always insert a newline, if the StringInputField is configured to allow newlines, without submitting. Because of the above changes, StringInputFields may behave differently to prior versions. If you relied on the previous behavior, sorry for making more work for you, but this should make input fields be more reliable. In addition the default behavior for StringInputFields are MultiLineSubmit as this mimics the previous behavior the closest.
2.7.2 Added richText bool field to InputFieldConfig to configure how the in-game input field handles rich text.
2.8.0 Added FloatFieldOption, FloatFieldConfig - Slider option but without the slider
2.8.0 Added IntFieldOption, IntFieldConfig - IntSlider but without the slider 😼
2.8.0 Changed The background image of the InputField is now Sliced instead of Simple which results in it not looking stretched anymore.
Removed BetterUI because the mod author destroyed it, LookingGlass is it's new replacement
Removed BetterGameplay because the mod author destroyed it, OutOfBoundsItemsFix is it's new replacement.
Removed ItemCounters because this functionality is included in LookingGlass
Removed NeverEndingRun and included it in the Extras modpack because it does affect balance quite a bit if you take advantage of the shops in Commencement
Removed NoLockedInteractables and included it in the Extras modpack because it does affect balance quite a bit allowing you to get an item that could potentially sway a boss fight mid-fight.
Removed NoBossNoWait because it's been replaced by the more-favorable NoBossNoWaitHostOnly
Removed RespawnAfterBoss because it breaks the Voidling boss.
Removed ShowDeathCause because this functionality is included in WolfoQualityOfLife.
Included config files for: ProperSave, FixPlayercount, and LoadoutSkillTitles