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@fernandotonon fernandotonon released this 28 Jun 20:48

UV Editor — Seams, sewing, and selection-scoped unwrap (#462)

  • Mark/clear UV seams in Edit Mode (3D overlay + toolbar) with undo
  • Pin/unpin, sew, split, and unwrap selected faces in the UV editor
  • Selection-scoped xatlas unwrap respects seams and pins
  • UV editor moved to Material Mode → Mode Tools with a detached editor window
  • Seam/pin state persists in Ogre mesh bindings (qtme.seams.*, qtme.uv_pins.*)

Segmentation fix (#773)

  • Rig-prior part labels now detect bone side correctly for non-Mixamo rigs

Preview

Screenshot From 2026-06-29 10-57-53