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3.22.0

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@fernandotonon fernandotonon released this 20 Jul 16:00

QtMeshEditor 3.22.0

Face auto-rig, text-to-motion quality, skeleton rest-pose authoring, and product telemetry — collected from master since 3.21.0.

Highlights

  • Face auto-rig (#903 / #889) — one-click ARKit 52 blendshapes on any humanoid face: template fit, NRICP, deformation transfer, editable face markers, GUI “Add ARKit Blendshapes”, CLI qtmesh facerig, and MCP parity.
  • Text-to-motion v2 (#904 / #837) — twist transport for direction retarget, foot-contact detection + IK pinning post-pass, and a v5 flow-matching t2m model with smooth-bake / library quality gates.
  • Skeleton editing — bone hierarchy CRUD (#908 / #556) and rest-pose authoring (#911 / #557): commit rest, rest ghost, mesh bake on rest commit.
  • Mesh segmentation — vegetation category model updates for big-canopy/oak coverage and root/trunk robustness (#910, #913 / #818).
  • Sentry product telemetry (#912) — improved product telemetry and documentation (docs/TELEMETRY.md).

Merged PRs

  • #903 — Face auto-rig (consolidated epic #889)
  • #904 — t2m v2: twist transport, foot pinning, flow-matching model (#837)
  • #908 — Skeleton Slice B: bone hierarchy editing (#556)
  • #910 — Meshseg vegetation: big-canopy/oak coverage (v1.1)
  • #911 — Skeleton Slice C: rest pose authoring (#557)
  • #912 — Improve Sentry product telemetry
  • #913 — Meshseg vegetation: root/trunk robustness (v1.2)

Verification

  • Version pins synced with ./scripts/sync-doc-versions-from-cmake.sh --check.
  • Release workflow should publish platform artifacts for tag 3.22.0.