New features:
Hard logic: allows for unintended methods of stopping certain animatronics
Scaresanity: Creates 56 new checks in total for each animatronic (excluding fredbear)to either jumpscare you or annoy you.
Deathlink!
Note: Deathlink and scaresanity are not compatible and will throw an error when used together
Generation changes:
You can now set the target score to the minimum amount without excluding animatronics manually
You can now exclude animatronics with challengesanity enabled.
Logic changes (doesn't apply to hard logic):
Golden Freddy now requires the Mask
Rockstar Freddy now requires the Heater
The Power Generator and Deathcoin are now progression items
To get scores above 8k points, you need to have the Power Gen, Deathcoin and Global Music Box unlocked
Bug fixes:
Fixed challenges not activating the proper animatronics when they are not unlocked. Challenges now no longer give any points.
Fixed Client not connecting to room, if there's an empty CNAP file
Fixed client not reading checks in some cases. If you notice you’re not sending checks when you should, try waiting 30 seconds at most to see if the issue fixes itself. If waiting didn’t help, use the resync command.```
Quickfixes:
04.08: Made Music Man Scaresanity require Power Generator to be in logic