1.5
(studio): 2024-07-22
The Requested Features Update™
NEW - Animation Export
- You can now export animations with the bone editor
- Supports .json for metal composer animations and .c for decomp animations
- The exported file is nicely formatted as well
NEW - Making actors from objects
- In the new Objects tab, you can now make an actor from an object
- Hovering over each entry enlarges the object, which helps you pick the correct one
- Upon clicked, a new actor will be created at the object's position and the existing object is deleted
NEW - Image Reference
- You can now add an image to the skybox
- Can be used as a reference to make poses or scenes or as a custom skybox
- Supports scaling and offsetting from the center
NEW - Bulk Object Deletion
- You can now delete objects at bulk with one single button
- For now there are 3 categories:
- Enemies: Includes common in-game enemies
- Coins: Includes all coins
- Trees: Includes all trees
- There are plans to have the ability to edit, add and remove these categories
OVERHAUL - Improved Camera Popout
- All camera values can now be individually set instead of being read-only
OVERHAUL - Invisible Mario Struct
- The Mario struct can now be hidden if the user desires to
Other Changes and Bugfixes
- Only the torso is rotated in input recording mode instead of the whole body
- Jittery head rotations are fixed
- Chroma floor now has the correct color
- Fixed moving textures