Releases: filipdabkowski/BackgammonGameCpp
Releases · filipdabkowski/BackgammonGameCpp
Release list
Beta 0.5
Beta 0.1
The game is playable!
Warning overstatement. In this version, a possibility to capture opponents' pawns was implemented.
UI information appears vertically in the BAR with information on who has pawns and how many.
A player needs to use up one of his dice rolls to remove pawns.
The game also ensures all rules connected with removing the pawn are followed.
Alpha 0.4
Release Alpha 0.4
- saving game state to files on demand
- loading game state on game start available as option
- moving pawns and changing players
Alpha 0.3
Saving Game state of the entire play
In this version an functionality for saving game sate to and from file was added
Upon saving the whole board structure will be serialised to stream of chars, encoded in Base64 and written to a text file
Alpha 0.2
[x] Visualisation of game state (1pt)
This version brings some code quality updates like passing mostly structures to function and better readability with shorter function
New Features:
- displaying game state with pawn placement
alpha-0.1
I've completed first point "basic UI".
This version contains:
- game board with bar and dices
- basic menu with options to roll the dice and quit
- functionality to use the menu using arrows or key binds