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Firebase Unity 13.16.0

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@AustinBenoit AustinBenoit released this 27 Aug 20:48
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Prebuilt versions of the libraries are available for download here for a zip file, here for individual asset package, or here for individual .tgz package for Unity Package Manager.

13.16.0

  • Changes
    • General: Update to Firebase C++ SDK version 13.11.0.
    • General (Android): Update to Firebase Android BoM version 34.18.0.
    • General (iOS): Update to Firebase SDK version 12.18.0.
    • Firebase AI: Add support for RealtimeInputConfig in the Live API, enabling configuration of Voice Activity Detection (VAD), activity handling (interruption behavior), and turn coverage.
    • Firebase AI: Added manual activity demarcation methods (SendStartActivityRealtimeAsync, SendStopActivityRealtimeAsync) and updated realtime input streaming to support audio, video, and text payloads.
    • General (Editor): Fixed a deadlock / hang during domain reload and editor quitting
      by gracefully disposing Firebase apps and terminating native listeners on the main thread
      (#1485).
    • Firebase AI: Removed deprecated Imagen methods and types due to Imagen
      models being shut down in August 2026. As a replacement, you can
      migrate your apps to use Gemini Image models (the "Nano Banana" models).
    • Firebase AI: Added AudioAsFloat property to GenerateContentResponse to seamlessly decode audio/ byte arrays into normalized float arrays.
    • Firebase AI: Allowed LiveSessionResponse to use any audio/ MIME type returned by text-to-speech models.
    • Messaging: Added new Registration methods using Installation Ids.
      Deprecated old Token based methods.
    • Remote Config: Add support for setting Custom Signals.
    • Functions / Firebase AI: Fixed a UnityException thrown when invoking Cloud Functions
      or connecting to Live Generative Models from background threads
      (#1506).