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Schedule I Arcade v0.2.65

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@firebirdjsb firebirdjsb released this 21 Aug 15:15

Highlights

  • Every playable machine costs $10 cash per successfully started session.
  • Play Pac-Man, four Space Cadet-style pinball machines, Pong, Snake, and optional Doom I / Doom II cabinets.
  • Move and place custom machines with HUD tracking, full-model placement ghosts, collision checks, and wall/floor snapping.
  • Includes the polished arcade interior, lighting, ambience, runtime scene, textures, and compatible sprites.

Requirements

  • Schedule I
  • MelonLoader 0.7.3
  • S1API for IL2CPP

Installation

  1. Download ScheduleIArcade-v0.2.65-full.zip.
  2. Close Schedule I.
  3. Extract the ZIP into the Schedule I game folder and merge its Mods directory.
  4. Launch the game, load a save, and enter through the vanilla Arcade door.

The standalone DLL is also attached for users who already have the matching Mods/ScheduleIArcade/Assets folder.

Doom I and Doom II require their matching separately installed Doom TV mods and valid WAD files. Without them, those cabinets use test mode.

Checksums

  • ScheduleIArcade.dll: CCD3B0E58C67843A42FCC0E73FB3296CDCF2822B3AB8F6B7E3F8657B1462DCE0
  • ScheduleIArcade-v0.2.65-full.zip: 8BE9DA5EB690E48039CC9E8022B0F177B0590C6CCE287C87F703B8ECF2EE9D6A

Built from commit edabfd1eb91eef7aff244bb09b32f9ecd6934e82.