Highlights
- Every playable machine costs $10 cash per successfully started session.
- Play Pac-Man, four Space Cadet-style pinball machines, Pong, Snake, and optional Doom I / Doom II cabinets.
- Move and place custom machines with HUD tracking, full-model placement ghosts, collision checks, and wall/floor snapping.
- Includes the polished arcade interior, lighting, ambience, runtime scene, textures, and compatible sprites.
Requirements
- Schedule I
- MelonLoader 0.7.3
- S1API for IL2CPP
Installation
- Download
ScheduleIArcade-v0.2.65-full.zip. - Close Schedule I.
- Extract the ZIP into the Schedule I game folder and merge its
Modsdirectory. - Launch the game, load a save, and enter through the vanilla Arcade door.
The standalone DLL is also attached for users who already have the matching Mods/ScheduleIArcade/Assets folder.
Doom I and Doom II require their matching separately installed Doom TV mods and valid WAD files. Without them, those cabinets use test mode.
Checksums
ScheduleIArcade.dll:CCD3B0E58C67843A42FCC0E73FB3296CDCF2822B3AB8F6B7E3F8657B1462DCE0ScheduleIArcade-v0.2.65-full.zip:8BE9DA5EB690E48039CC9E8022B0F177B0590C6CCE287C87F703B8ECF2EE9D6A
Built from commit edabfd1eb91eef7aff244bb09b32f9ecd6934e82.