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Add support for GDX Texture Packer.  #2589

@Yayo-Arellano

Description

@Yayo-Arellano

Problem to solve

Currently, if we want to use a sprite sheet in Flame we have two options:

GDX Texture Packer is free software and supports many different optimizations like rotating sprites to make the sprite sheet smaller, removing unused pixels, splitting the sprite sheet into multiple images, etc.

Proposal

I forked Flame TexturePacker and modified it to support GDX Texture Packer. So far can:

  • Support images packed on multiple pages
  • Support rotates sprites
  • Support indexes.

Other features that we can also support are: removing white pixels, filters, image format, etc.

More information

Here is the commit that adds support to Gdx texture packer.

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