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Immersive Terminal for RPGs v1.5.0

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@flippelt flippelt released this 28 May 00:42
· 51 commits to main since this release
3516d0c

Bilingual release: the whole experience now speaks English and Brazilian Portuguese, plus cinematic file/decrypt popups and a stack upgrade.

✨ Features

  • Bilingual (EN / PT-BR) β€” full UI + all 8 scenarios and themes translated to Portuguese. Toggle language in the bottom-left control; commands stay identical in both languages. GMs can localize their own scenarios (per-language i18n block + parallel files.<lang>/ tree) β€” see CONTRIBUTING.
  • Cinematic cat β€” files open in a scrollable CRT popup with an Γ— close button (also Esc / backdrop).
  • Decrypt cinematic β€” solving the cipher minigame plays a DECRYPTING progress bar β†’ ACCESS GRANTED β†’ auto-typed key β†’ file viewer.
  • Self-destruct β€” red voxel detonation flooding the screen, then CRT power-off + reboot.
  • GM decrypt controls β€” per-file decryptAttempts (default 6, hard floor 4); varied word pools (lengths 4–9, β‰₯25 six-letter words).
  • Tab-completion now covers themed command aliases (auspex, audit, scan, probe, …) and their file arguments.

πŸ› Fixes

  • Crack/decrypt progress-bar alignment (visible in the IBM theme's font).
  • Decrypt-win progress popup now always shows.

πŸ”§ Under the hood

  • Upgraded to React 19, Vite 8, Vitest 4 β€” npm audit clean (0 vulnerabilities).
  • 150 automated tests; lint + build + demo build all green.