Skip to content

Mekhanical Update - Part 1

Choose a tag to compare

@flippelt flippelt released this 09 Nov 05:06
· 89 commits to main since this release

So, this had taken a lot more time than imagined, so I did something I should have done a while ago. I ditched the lore (for now).

Until the Mekhanical Update is completed, no new lore pages will be added to this projetc.
The Mekhanical Update will only focus on it's name, the mechanics. So I will add everything that has a mechanic, Abilities, Factions, Keyworks, Species, Archetypes, etc.

Whit the Part 1 - All new Factions, Species and Keywords are introduced and updated to the V9 of the Apocrypha. Some aren't perfect since the system has some limitations, but I'll investigate to see if there's a solution. (other than create the same sept for each caste in the case of the T'aus)

Part 2 will include every Archetype and Assencion Packages, should take more time.

Part 3 should include every new talent, powers, and equipment.

Hope to see you all soon,
Lippelt