I searched stackoverflow.com, etc., with no luck. The only thing that I know about Android development is that if I see the word "Gradle", it's not going to be a good morning. Any help would be appreciated.
Note that I can create a new project and it runs fine.
Steps to Reproduce
- I downloaded a student's flutter project
- I cleaned the project
- I attempted to run it and got this error:
Error: Could not find or load main class org.gradle.wrapper.GradleWrapperMain
Caused by: java.lang.ClassNotFoundException: org.gradle.wrapper.GradleWrapperMain
Exception: Gradle task assembleDebug failed with exit code 1
Logs
Logs
flutter run
Multiple devices found:
...
[1]: sdk gphone64 arm64 (emulator-5554)
[2]: sdk gphone64 arm64 (emulator-5556)
[3]: iPhone 14 Pro Max
[4]: macOS (macos)
[5]: Chrome (chrome)
Please choose one (To quit, press "q/Q"): 1
Using hardware rendering with device sdk gphone64 arm64. If you notice graphics artifacts, consider enabling software rendering with "--enable-software-rendering".
Launching lib/main.dart on sdk gphone64 arm64 in debug mode...
Building with Flutter multidex support enabled.
Error: Could not find or load main class org.gradle.wrapper.GradleWrapperMain
Caused by: java.lang.ClassNotFoundException: org.gradle.wrapper.GradleWrapperMain
Running Gradle task 'assembleDebug'... 699ms
Exception: Gradle task assembleDebug failed with exit code 1
[✓] Flutter (Channel stable, 3.3.9, on macOS 13.0.1 22A400 darwin-arm, locale en-US)
• Flutter version 3.3.9 on channel stable at /Applications/flutter
• Upstream repository https://github.com/flutter/flutter.git
• Framework revision b8f7f1f986 (3 days ago), 2022-11-23 06:43:51 +0900
• Engine revision 8f2221fbef
• Dart version 2.18.5
• DevTools version 2.15.0
[✓] Android toolchain - develop for Android devices (Android SDK version 33.0.0)
• Android SDK at /Users/mprogers/Library/Android/sdk
• Platform android-33, build-tools 33.0.0
• Java binary at: /Applications/Android Studio.app/Contents/jre/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 11.0.12+0-b1504.28-7817840)
• All Android licenses accepted.
[✓] Xcode - develop for iOS and macOS (Xcode 14.1)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Build 14B47b
• CocoaPods version 1.11.3
[✓] Chrome - develop for the web
• Chrome at /Applications/Google Chrome.app/Contents/MacOS/Google Chrome
[✓] Android Studio (version 2021.2)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin can be installed from:
🔨 https://plugins.jetbrains.com/plugin/9212-flutter
• Dart plugin can be installed from:
🔨 https://plugins.jetbrains.com/plugin/6351-dart
• Java version OpenJDK Runtime Environment (build 11.0.12+0-b1504.28-7817840)
[✓] VS Code (version 1.73.1)
• VS Code at /Applications/Visual Studio Code.app/Contents
• Flutter extension version 3.52.0
[✓] Connected device (5 available)
• sdk gphone64 arm64 (mobile) • emulator-5554 • android-arm64 • Android 13 (API 33) (emulator)
• sdk gphone64 arm64 (mobile) • emulator-5556 • android-arm64 • Android 13 (API 33) (emulator)
• iPhone 14 Pro Max (mobile) • FB304F21-DA39-47D4-9B60-B99D485C8B86 • ios • com.apple.CoreSimulator.SimRuntime.iOS-16-1 (simulator)
• macOS (desktop) • macos • darwin-arm64 • macOS 13.0.1 22A400 darwin-arm
• Chrome (web) • chrome • web-javascript • Google Chrome 107.0.5304.121
[✓] HTTP Host Availability
• All required HTTP hosts are available
• No issues found!
I searched stackoverflow.com, etc., with no luck. The only thing that I know about Android development is that if I see the word "Gradle", it's not going to be a good morning. Any help would be appreciated.
Note that I can create a new project and it runs fine.
Steps to Reproduce
Error: Could not find or load main class org.gradle.wrapper.GradleWrapperMain
Caused by: java.lang.ClassNotFoundException: org.gradle.wrapper.GradleWrapperMain
Exception: Gradle task assembleDebug failed with exit code 1
Logs
Logs