TurboMode 0.0.4
Pre-release
Pre-release
- Fix errors caused by the game calling
Destroy()on specific colliders without destroying the part that contains it. - Fix craft impacting the ocean when flying close to it.
- Disable autosync in a few more places where it makes sense.
- Bookend a few things with manual syncs to keep collider desyncs from propagating.
It may be possible to do without this, but hopefully will be more robust.