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TurboMode 0.0.4

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@foonix foonix released this 30 Jul 19:16
· 73 commits to master since this release
  • Fix errors caused by the game calling Destroy() on specific colliders without destroying the part that contains it.
  • Fix craft impacting the ocean when flying close to it.
  • Disable autosync in a few more places where it makes sense.
  • Bookend a few things with manual syncs to keep collider desyncs from propagating.
    It may be possible to do without this, but hopefully will be more robust.