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TurboMode 0.0.7

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@foonix foonix released this 08 Aug 13:34
· 56 commits to master since this release
  • Fixed save/load menu sometimes not opening from in-game. Fix issue with it not being fully disabled when closed.
  • Added a more robust (but slightly slower) scan for Collider objects. This fixes several edge cases where wheels and procedural parts could collide with each other, potentially leading to RUD.