HP Commander v1.7.0
HP Commander v1.7.0
The Run section finally does what the game's console actually supports, and the dark theme stopped looking half-finished.
Download
Grab HpCommander-v1.7.0-win-x64.zip below, extract it, run HpCommander.exe. Self-contained, no .NET install needed.
New: run works on items, not just characters
The game's own help text documents three forms of run. The app built one of them, and only for characters:
ashleytop.run(UntieShirt) run a function on an ITEM
laptop.run.list list what functions a target has
leah.run(SwitchToAlternateTexture) = 0 pass a value to the function
All three now build. Run has a Character / Item switch — pick Item and the character chips get out of the way, replaced by an item picker whose function list narrows to whatever that item actually exposes (27 functions on Ashley's Top, 28 on the Laptop, and so on). Type a name directly if something isn't listed; the dropdown is a convenience, never a whitelist.
This is the item-functions UI promised in the v1.6.0 notes. The data has been sitting in items.json since that release — 133 items, 176 distinct functions — with nothing reading it.
Fixed: two run functions were offered on the wrong thing
untieshirt and fixshirt were in the character function list, but they belong to the item AshleyTop. Picking Ashley and one of those built Ashley.run(untieshirt), which the console doesn't accept. They've moved to where they belong — select Ashley's Top on the new Item tab and they're there as UntieShirt / FixShirt.
Fixed: dark mode's checkboxes and radio buttons (#6)
Every tickbox and radio button in the app was drawing itself with the stock Windows template, which hardcodes a white indicator and ignores the theme entirely. Invisible in light mode; in dark mode they were bright white blobs sitting on dark cards — the last unthemed thing left in the UI.
Both are now drawn from the palette, in both themes, and repaint instantly when you flip the theme rather than needing a restart. Affects Change, Values, Movement, Legacy, and the sidebar's own Dark mode and Auto-copy boxes.
Changed: publish.ps1
Building the portable exe is now one script at the repo root instead of a command copy-pasted out of the README. Only relevant if you build from source.
Notes
- Some commands (e.g. the
Intimacyreset subcommand,Size/Timeedge cases) aren't fully confirmed against the game's actual behavior and are labeled as such in the UI. - Console examples (155) are still imported into the data files without a UI.
- Unofficial, community-built tool —
not affiliated with orendorsed by Eek! Games.