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Fires before an ability test is rolled. Returning false will prevent the normal rolling process.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the ability test is being rolled. |
| config | D20RollConfiguration | Configuration data for the pending roll. |
| abilityId | string | ID of the ability being rolled as defined in DND5E.abilities. |
Fires after an ability test has been rolled.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the ability test has been rolled. |
| roll | D20Roll | The resulting roll. |
| abilityId | string | ID of the ability being rolled as defined in DND5E.abilities. |
Fires before an ability save is rolled. Returning false will prevent the normal rolling process.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the ability save is being rolled. |
| config | D20RollConfiguration | Configuration data for the pending roll. |
| abilityId | string | ID of the ability being rolled as defined in DND5E.abilities. |
Fires after an ability save has been rolled.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the ability save has been rolled. |
| roll | D20Roll | The resulting roll. |
| abilityId | string | ID of the ability that was rolled as defined in DND5E.abilities. |
Fires before a concentration effect is created. Returning false will prevent concentration effect from being created.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | The actor initiating concentration. |
| item | Item5e | The item that will be concentrated on. |
| effectData | object | Data used to create the ActiveEffect. |
Fires after a concentration effect is created.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | The actor initiating concentration. |
| item | Item5e | The item that is being concentrated on. |
| effect | ActiveEffect5e | The created ActiveEffect instance. |
Fires before a concentration effect is deleted. Returning false will prevent concentration effect from being deleted.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | The actor ending concentration. |
| effect | ActiveEffect5e | The ActiveEffect that will be deleted. |
Fires after a concentration effect is deleted.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | The actor ending concentration. |
| effect | ActiveEffect5e | The ActiveEffect that was deleted. |
Fires before a saving throw to maintain concentration is rolled. Returning false will prevent the normal rolling process.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the saving throw is being rolled. |
| options | D20RollConfiguration | Configuration data for the pending roll. |
Fires after a saving throw to maintain concentration is rolled.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the saving throw has been rolled. |
| roll | D20Roll | The resulting roll. |
Fires before damage amount is calculated for an actor. Returning false will prevent damage from being applied.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | The actor being damaged. |
| damages | DamageDescription[] | Damage descriptions. |
| options | DamageApplicationOptions | Additional damage application options. |
Fires after damage values are calculated for an actor. Returning false will prevent damage from being applied.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | The actor being damaged. |
| damages | DamageDescription[] | Damage descriptions. |
| options | DamageApplicationOptions | Additional damage application options. |
Fires before damage is applied to an actor. Returning false will prevent damage from being applied.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor the damage will be applied to. |
| amount | number | Amount of damage that will be applied. |
| updates | object | Distinct updates to be performed on the actor. |
| options | DamageApplicationOptions | Additional damage application options. |
Fires after damage has been applied to an actor.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor that has been damaged. |
| amount | number | Amount of damage that has been applied. |
| options | DamageApplicationOptions | Additional damage application options. |
Fires before a death saving throw is rolled. Returning false will prevent the normal rolling process.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the death saving throw is being rolled. |
| config | D20RollConfiguration | Configuration data for the pending roll. |
Fires after a death saving throw has been rolled, but before updates have been performed. Returning false will prevent updates from being performed.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the death saving throw has been rolled. |
| roll | D20Roll | The resulting roll. |
| details | object | |
| details.updates | object | Updates that will be applied to the actor as a result of this save. |
| details.chatString | string | Localizable string displayed in the create chat message. If not set, then no chat message will be displayed. |
Fires before a skill check is rolled. Returning false will prevent the normal rolling process.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the skill check is being rolled. |
| config | D20RollConfiguration | Configuration data for the pending roll. |
| skillId | string | ID of the skill being rolled as defined in DND5E.skills. |
Fires after a skill check has been rolled.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the skill check has been rolled. |
| roll | D20Roll | The resulting roll. |
| skillId | string | ID of the skill that was rolled as defined in DND5E.skills. |
Fires before a tool check is rolled for an Actor. Returning false will prevent the tool check from being rolled.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the tool check is being rolled. |
| config | D20RollConfiguration | Configuration data for the pending roll. |
| toolId | string | ID of the tool being rolled as defined in DND5E.toolIds. |
Fires after a tool check has been rolled for an Actor.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the tool check has been rolled. |
| roll | D20Roll | The resulting roll. |
| toolId | string | ID of the tool that was rolled as defined in DND5E.toolIds. |
Fires before a hit die is rolled. Returning false will prevent the normal rolling process.
| Name | Type | Description |
|---|---|---|
| config | HitDieRollProcessConfiguration | Configuration information for the roll. |
| dialog | BasicRollDialogConfiguration | Configuration for the roll dialog. |
| message | BasicRollMessageConfiguration | Configuration for the roll message. |
Fires before a hit die is rolled. Returning false will prevent the normal rolling process.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the hit die is to be rolled. |
| config | DamageRollConfiguration | Configuration data for the pending roll. |
| denomination | string | Size of hit die to be rolled. |
Fires after a hit die has been rolled, but before updates have been applied. Returning false will prevent updates from being performed.
| Name | Type | Description |
|---|---|---|
| rolls | BasicRoll[] | The resulting rolls. |
| data | object | |
| data.subject | Actor5e | Actor for which the hit die has been rolled. |
| data.updates | object | |
| data.updates.actor | object | Updates that will be applied to the actor. |
| data.updates.class | object | Updates that will be applied to the class. |
Fires after a hit die has been rolled, but before updates have been applied. Returning false will prevent updates from being performed.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the hit die has been rolled. |
| roll | DamageRoll | The resulting roll. |
| updates | object | |
| updates.actor | object | Updates that will be applied to the actor. |
| updates.class | object | Updates that will be applied to the class. |
Fires before hit points are rolled for a character's class.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the hit points are being rolled. |
| item | Item5e | The class item whose hit dice will be rolled. |
| rollData | object | |
| rollData.formula | string | The string formula to parse. |
| rollData.data | object | The data object against which to parse attributes within the formula. |
| messageData | object | The data object to use when creating the message. |
Fires after hit points haven been rolled for a character's class.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the hit points have been rolled. |
| roll | Roll | The resulting roll. |
Fires before hit points are rolled for an NPC.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the hit points are being rolled. |
| rollData | object | |
| rollData.formula | string | The string formula to parse. |
| rollData.data | object | The data object against which to parse attributes within the formula. |
| messageData | object | The data object to use when creating the message. |
Fires after hit points are rolled for an NPC.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | Actor for which the hit points have been rolled. |
| roll | Roll | The resulting roll. |
Fires before initiative is rolled for an Actor.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | The Actor that is rolling initiative. |
| roll | D20Roll | The pre-evaluated roll. |
Fires after an Actor has rolled for initiative.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | The Actor that rolled initiative. |
| combatants | Combatant[] | The associated Combatants whose initiative was updated. |
Fires before a short rest is started. Returning false will prevent the rest from being performed.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | The actor that is being rested. |
| config | RestConfiguration | Configuration options for the rest. |
Fires before a long rest is started. Returning false will prevent the rest from being performed.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | The actor that is being rested. |
| config | RestConfiguration | Configuration options for the rest. |
Fires after rest result is calculated, but before any updates are performed. Returning false will prevent updates from being performed.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | The actor that is being rested. |
| result | RestResult | Details on the rest to be completed. |
| config | RestConfiguration | Configuration data for the rest occuring. |
Fires when the actor completes a short or long rest.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | The actor that just completed resting. |
| result | RestResult | Details on the completed rest. |
| config | RestConfiguration | Configuration data for the rest occuring. |
Fires when the rest process is completed for a group.
| Name | Type | Description |
|---|---|---|
| group | Actor5e | The group that just completed resting. |
| result | Map<Actor5e, RestResult> | Details on the rests completed. |
Fires just before a new actor is created during the transform process.
| Name | Type | Description |
|---|---|---|
| actor | Actor5e | The original actor before transformation. |
| target | Actor5e | The target actor being transformed into. |
| data | object | The merged data that will be used to create the newly-transformed actor. |
| options | TransformationOptions | Options that determine how the transformation is performed. |
dnd5e.compute___Progression (dnd5e.computeLeveledProgression & dnd5e.computePactProgression by default)
Fires while computing the spellcasting progression for each class on each actor. A different version of the hook will be fired for each spellcasting type defined in CONFIG.DND5E.spellcastingTypes. Explicitly return false to prevent default progression from being calculated.
| Name | Type | Description |
|---|---|---|
| progression | object | Spellcasting progression data. |
| actor | Actor5e | null |
| cls | Item5e | Class for whom this progression is being computed. |
| spellcasting | SpellcastingDescriptions | Spellcasting descriptive object. |
| count | number | Number of classes with this type of spellcasting. |
Fires to convert the provided spellcasting progression into spell slots. A different version of the hook will be fired for each spellcasting type defined in CONFIG.DND5E.spellcastingTypes.
| Name | Type | Description |
|---|---|---|
| spells | object | The data.spells object within actor's data. |
| actor | Actor5e | Actor for whom the data is being prepared. |
| progression | object | Spellcasting progression data. |
Fires when an AdvancementManager is about to be processed. Returning false will prevent the normal rendering process.
| Name | Type | Description |
|---|---|---|
| advancementManager | AdvancementManager | The advancement manager about to be rendered. |
| Name | Type | Description |
|---|---|---|
| advancementManager | AdvancementManager | The advancement manager. |
| actorUpdates | object | Updates to the actor. |
| toCreate | object[] | Items that will be created on the actor. |
| toUpdate | object[] | Items that will be updated on the actor. |
| toDelete | string[] | IDs of items that will be deleted on the actor. |
Fires when an AdvancementManager is done modifying an actor.
| Name | Type | Description |
|---|---|---|
| advancementManager | AdvancementManager | The advancement manager that just completed. |
All of the normal 'pre' and 'post' hook events for document modification when an advancement manager flow finishes (Actor Update, Item Creation, Item Update, and Item Deletion) have a custom flag on them: isAdvancement. This allows a hook listener to react differently to advancement-created hook events vs normal ones.
Hooks.on('updateActor', (actor, change, options) => {
if ( options.isAdvancement ) {
// do something special
}
})Fires after dnd5e-specific chat message modifications have completed.
| Name | Type | Description |
|---|---|---|
| message | ChatMessage5e | Chat message being rendered. |
| html | HTMLElement | HTML contents of the message. |
Fires before an activity usage is configured. Returning false will prevent activity from being used.
| Name | Type | Description |
|---|---|---|
| activity | Activity | Activity being used. |
| usageConfig | ActivityUseConfiguration | Configuration info for the activation. |
| dialogConfig | ActivityDialogConfiguration | Configuration info for the usage dialog. |
| messageConfig | ActivityMessageConfiguration | Configuration info for the created chat message. |
Fires when an activity is activated.
| Name | Type | Description |
|---|---|---|
| activity | Activity | Activity being used. |
| usageConfig | ActivityUseConfiguration | Configuration info for the activation. |
| results | ActivityUsageResults | Final details on the activation. |
Fires before an item's resource consumption is calculated. Returning false will prevent activity from being used.
| Name | Type | Description |
|---|---|---|
| activity | Activity | Activity being used. |
| usageConfig | ActivityUseConfiguration | Configuration info for the activation. |
| messageConfig | ActivityMessageConfiguration | Configuration info for the created chat message. |
Fires after an item's resource consumption is calculated, but before any updates are performed. Returning false will prevent activity from being used.
| Name | Type | Description |
|---|---|---|
| activity | Activity | Activity being used. |
| usageConfig | ActivityUseConfiguration | Configuration info for the activation. |
| messageConfig | ActivityMessageConfiguration | Configuration info for the created chat message. |
| updates | ActivityUsageUpdates | Updates to apply to the actor and other documents. |
Fires after an item's resource consumption is calculated and applied. Returning false will prevent activity from being used.
| Name | Type | Description |
|---|---|---|
| activity | Activity | Activity being used. |
| usageConfig | ActivityUseConfiguration | Configuration info for the activation. |
| messageConfig | ActivityMessageConfiguration | Configuration info for the created chat message. |
| updates | ActivityUsageUpdates | Updates to apply to the actor and other documents. |
Fires before an activity usage card is created.
| Name | Type | Description |
|---|---|---|
| activity | Activity | Activity being used. |
| messageConfig | ActivityMessageConfiguration | Configuration info for the created chat message. |
Fires after an activity usage card is created.
| Name | Type | Description |
|---|---|---|
| activity | Activity | Activity being used. |
| card | ChatMessage|object | The created ChatMessage instance or ChatMessageData depending on whether options.createMessage was set to true. |
Fires before a template is created for an Activity. Returning false will prevent template from being created.
| Name | Type | Description |
|---|---|---|
| activity | Activity | Activity for which the template is being placed. |
| templateData | object | Data used to create the new template. |
Fires after a template are created for an Activity.
| Name | Type | Description |
|---|---|---|
| activity | Activity | Activity for which the template is being placed. |
| templates | AbilityTemplate[] | The templates being placed. |
Fires before an attack is rolled for an Item. Returning false will prevent the attack from being rolled.
| Name | Type | Description |
|---|---|---|
| config | AttackRollProcessConfiguration | Configuration data for the pending roll. |
| dialog | AttackRollDialogConfiguration | Presentation data for the roll configuration dialog. |
| message | BasicRollMessageConfiguration | Configuration data for the roll's message. |
Fires after an attack has been rolled but before any ammunition is consumed.
| Name | Type | Description |
|---|---|---|
| rolls | D20Roll[] | The resulting rolls. |
| data | object | |
| data.subject | AttackActivity | The activity that performed the attack. |
| data.ammoUpdate | AmmunitionUpdate|null | Any updates related to ammo consumption for this attack. |
Fires after an attack has been rolled and ammunition has been consumed.
| Name | Type | Description |
|---|---|---|
| rolls | D20Roll[] | The resulting rolls. |
| data | object | |
| data.subject | AttackActivity | The activity that performed the attack. |
Fires before damage is rolled. Returning false will prevent the damage from being rolled.
| Name | Type | Description |
|---|---|---|
| config | DamageRollProcessConfiguration | Configuration data for the pending roll. |
| dialog | BasicRollDialogConfiguration | Presentation data for the roll configuration dialog. |
| message | BasicRollMessageConfiguration | Configuration data for the roll's message. |
Fires after damage has been rolled.
| Name | Type | Description |
|---|---|---|
| rolls | DamageRoll[] | The resulting rolls. |
| data | object | |
| data.subject | Activity | The activity that performed the roll. |
Fires before a formula is rolled for a Utility activity. Returning false will prevent the formula from being rolled.
| Name | Type | Description |
|---|---|---|
| config | BasicRollProcessConfiguration | Configuration data for the pending roll. |
| dialog | BasicRollDialogConfiguration | Configuration for the roll dialog. |
| message | BasicRollMessageConfiguration | Configuration data for the roll's message. |
Fires after a formula has been rolled for a Utility activity.
| Name | Type | Description |
|---|---|---|
| rolls | BasicRoll[] | The resulting rolls. |
| data | object | |
| data.subject | UtilityActivity | The activity that performed the roll. |
Fires before summoning is performed. Returning false will prevent summoning from occurring.
| Name | Type | Description |
|---|---|---|
| activity | Activity | The activity that is performing the summoning. |
| profile | SummonsProfile | Profile used for summoning. |
| options | SummoningConfiguration | Configuration data for summoning behavior. |
Fires before a specific token is summoned. After placement has been determined but before the final token data is constructed. Returning false will prevent this token from being summoned.
| Name | Type | Description |
|---|---|---|
| activity | Activity | The activity that is performing the summoning. |
| profile | SummonsProfile | Profile used for summoning. |
| config | TokenUpdateData | Configuration for creating a modified token. |
| options | SummoningConfiguration | Configuration data for summoning behavior. |
Fires after token creation data is prepared, but before summoning occurs.
| Name | Type | Description |
|---|---|---|
| activity | Activity | The activity that is performing the summoning. |
| profile | SummonsProfile | Profile used for summoning. |
| tokenData | object | Data for creating a token. |
| options | SummoningConfiguration | Configuration data for summoning behavior. |
Fires when summoning is complete.
| Name | Type | Description |
|---|---|---|
| activity | Activity | The activity that is performing the summoning. |
| profile | SummonsProfile | Profile used for summoning. |
| tokens | Token5e[] | Tokens that have been created. |
| options | SummoningConfiguration | Configuration data for summoning behavior. |
Fires before an item usage is configured. Returning false will prevent item from being used.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item being used. |
| config | ItemUseConfiguration | Configuration data for the item usage being prepared. |
| options | ItemUseOptions | Additional options used for configuring item usage. |
Fires before a template is created for an Item. Returning false will prevent template from being created.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item for which the template is being placed. |
| templateData | object | Data used to create the new template. |
Fires after a template is created for an Item.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item for which the template is being placed. |
| template | AbilityTemplate | The template being placed. |
Fires before an item's resource consumption has been calculated. Returning false will prevent item from being used.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item being used. |
| config | ItemUseConfiguration | Configuration data for the item usage being prepared. |
| options | ItemUseOptions | Additional options used for configuring item usage. |
Fires after an item's resource consumption has been calculated but before any changes have been made. Returning false will prevent item from being used.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item being used. |
| config | ItemUseConfiguration | Configuration data for the item usage being prepared. |
| options | ItemUseOptions | Additional options used for configuring item usage. |
| usage | object | |
| usage.actorUpdates | object | Updates that will be applied to the actor. |
| usage.itemUpdates | object | Updates that will be applied to the item being used. |
| usage.resourceUpdates | object[] | Updates that will be applied to other items on the actor. |
Fires before an item chat card is created. Returning false will prevent chat card from being created.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item for which the chat card is being displayed. |
| message | ActivityMessageConfiguration | Data used to create the chat message. |
Fires before an item chat card is created.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item for which the chat card is being displayed. |
| chatData | object | Data used to create the chat message. |
| options | ItemUseOptions | Options which configure the display of the item chat card. |
Fires after an item chat card is created.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item for which the chat card is being displayed. |
| card | ChatMessage|object | The created ChatMessage instance or ChatMessageData depending on whether options.createMessage was set to true. |
Fires when an item is used, after the measured template has been created if one is needed.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item being used. |
| config | ItemUseConfiguration | Configuration data for the roll. |
| options | ItemUseOptions | Additional options for configuring item usage. |
Fires before an attack is rolled for an Item. Returning false will prevent the attack from being rolled.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item for which the roll is being performed. |
| config | D20RollConfiguration | Configuration data for the pending roll. |
Fires after an attack has been rolled for an Item.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item for which the roll was performed. |
| roll | D20Roll | The resulting roll. |
Fires before a damage is rolled for an Item. Returning false will prevent the damage from being rolled.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item for which the roll is being performed. |
| config | DamageRollConfiguration | Configuration data for the pending roll. |
Fires after a damage has been rolled for an Item.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item for which the roll was performed. |
| roll | DamageRoll | The resulting roll. |
Fires before the other formula is rolled for an Item. Returning false will prevent the formula from being rolled.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item for which the roll is being performed. |
| config | object | Configuration data for the pending roll. |
| config.formula | string | Formula that will be rolled. |
| config.data | object | Data used when evaluating the roll. |
| config.chatMessage | boolean | Should a chat message be created for this roll? |
Fires after the other formula has been rolled for an Item.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item for which the roll was performed. |
| roll | Roll | The resulting roll. |
Fires before recharge is rolled for an Item or Activity. Returning false will prevent the recharge from being rolled.
| Name | Type | Description |
|---|---|---|
| config | BasicRollProcessConfiguration | Configuration data for the pending roll. |
| dialog | BasicRollDialogConfiguration | Configuration for the roll dialog. |
| message | BasicRollMessageConfiguration | Configuration data for the roll's message. |
Fires before the Item is rolled to recharge. Returning false will prevent the recharge from being rolled.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item for which the roll is being performed. |
| config | object | Configuration data for the pending roll. |
| config.formula | string | Formula that will be used to roll the recharge. |
| config.data | object | Data used when evaluating the roll. |
| config.target | number | Total required to be considered recharged. |
| config.chatMessage | boolean | Should a chat message be created for this roll? |
Fires after the Item has rolled to recharge, but before any changes have been performed. Returning false will prevent the changes from being performed.
| Name | Type | Description |
|---|---|---|
| rolls | BasicRoll[] | The resulting rolls. |
| data | object | |
| data.subject | Item5e|Activity | The item or activity that performed the roll. |
| data.updates | object | Updates to be applied to the subject. |
Fires after the Item has rolled to recharge, but before any changes have been performed. Returning false will prevent the changes from being performed.
| Name | Type | Description |
|---|---|---|
| item | Item5e | Item for which the roll was performed. |
| roll | Roll | The resulting roll. |
Fires before the item data for a scroll is created. Returning false will prevent the scroll from being created.
| Name | Type | Description |
|---|---|---|
| itemData | object | The initial item data of the spell to convert to a scroll. |
| options | object | Additional options that determine how the scroll is created. |
Fires after the item data for a scroll is created but before the item is returned.
| Name | Type | Description |
|---|---|---|
| item | Item5e|object | The spell or item data to be made into a scroll. |
| spellScrollData | object | The final item data used to make the scroll. |
Fires when some useful data is dropped onto an ItemSheet5e. Returning false will prevent the normal drop handling.
| Name | Type | Description |
|---|---|---|
| item | Item5e | The Item5e. |
| sheet | ItemShee5e | The ItemSheet5e application. |
| data | object | The data that has been dropped onto the sheet. |
dnd5e.build___SpellcastingTable (dnd5e.buildLeveledSpellcastingTable & dnd5e.buildPactSpellcastingTable by default)
Fires to generate the table for custom spellcasting types. A different version of the hook will be fired for each spellcasting type defined in CONFIG.DND5E.spellcastingTypes.
| Name | Type | Description |
|---|---|---|
| table | object | Table definition being built. |
| item | Item5e | Class for which the spellcasting table is being built. |
| spellcasting | SpellcastingDescription | Spellcasting descriptive object. |