What happened?
In Foundry v12 it was possible to update the combatant order in the combat tracker without changing the index of the current turn by calling Combat.updateEmbeddedDocuments('Combatant', updates, { turnEvents: false }); This functionality is used by the Year Zero Engine: Combat module when swapping place in the combat tracker between two combatants.
In v13, this no longer works due to Combatant._preUpdateOperation adding a combatTurn to the operation.
I was able to get the same behaviour as before by adding an override in a subclass to Combatant:
static async _preUpdateOperation(_documents, operation, _user) {
const removeCombatTurn = operation.turnEvents === false && operation.combatTurn === undefined;
await super._preUpdateOperation(_documents, operation, _user);
if (removeCombatTurn) {
delete operation.combatTurn;
}
}
I reported a similar issue in the past. See #11531
What ways of accessing Foundry can you encounter this issue in?
Reproduction Steps
Foundry v 13.345
Year Zero Engine: Combat v1.3.5
Tested in Dragonbane, but should work in the same way in any system.
Repro steps
Combat Tracker:
1 Fighter << Current
2 Thief
3 Mage
Right-click Fighter and Swap Initiative with Mage
Note: if the swap initiative menu item is missing, press F5 to re-load (bugfix for this is on its way)
Result:
1 Mage
2 Thief
3 Fighter << Current
Expected Result:
1 Mage << Current
2 Thief
3 Fighter
What core version are you reporting this for?
13.345
Relevant log output
Bug Checklist
What happened?
In Foundry v12 it was possible to update the combatant order in the combat tracker without changing the index of the current turn by calling Combat.updateEmbeddedDocuments('Combatant', updates, { turnEvents: false }); This functionality is used by the Year Zero Engine: Combat module when swapping place in the combat tracker between two combatants.
In v13, this no longer works due to Combatant._preUpdateOperation adding a combatTurn to the operation.
I was able to get the same behaviour as before by adding an override in a subclass to Combatant:
I reported a similar issue in the past. See #11531
What ways of accessing Foundry can you encounter this issue in?
Reproduction Steps
Foundry v 13.345
Year Zero Engine: Combat v1.3.5
Tested in Dragonbane, but should work in the same way in any system.
Repro steps
Combat Tracker:
1 Fighter << Current
2 Thief
3 Mage
Right-click Fighter and Swap Initiative with Mage
Note: if the swap initiative menu item is missing, press F5 to re-load (bugfix for this is on its way)
Result:
1 Mage
2 Thief
3 Fighter << Current
Expected Result:
1 Mage << Current
2 Thief
3 Fighter
What core version are you reporting this for?
13.345
Relevant log output
Bug Checklist