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Releases: franciscoBSalgueiro/en-croissant

v0.15.0

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@github-actions github-actions released this 17 Mar 18:08

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What's Changed

  • Added new full practice mode
  • Added setting for auto choosing practice difficulty
  • Made board coordinates follow board color theme
  • Added button to copy engine line
  • Added Polyglot/PGN/EPD Book Support
  • Standardized UI for Engines/Databases/Files pages
  • Made query results from ChessDB.cn stable
  • Increased number of games in search results to 500
  • Full rework of Files Page. Now supports dragging, creating new directories, etc.
  • Fixed persistance of language setting
  • Fix coords.squares CSS to match chessground's column-based layout by @DarrellThomas in #706
  • fix: trim query strings of lichess game URL by @star0202 in #302
  • Add support for variations, commments and NAGs in move encoding by @franciscoBSalgueiro in #710
  • Fix castling via text Move Input by @DarrellThomas in #712
  • Fix Lichess database JSON parse error on API failures by @DarrellThomas in #718
  • Fix compilation warnings by @DarrellThomas in #717
  • Strip [%timestamp] annotations from PGN comments by @DarrellThomas in #720
  • Fix practice mode arrow navigation and sound leaks by @DarrellThomas in #716
  • Fix engine settings lost when switching tabs in unlimited mode by @DarrellThomas in #714
  • Order games from position search by ELO descending by @DarrellThomas in #715
  • Delete orphaned players, events, and sites after game deletion by @DarrellThomas in #713
  • Kill engine child processes on app exit (fixes #723) by @DarrellThomas in #724
  • Large Add Engine Selection Modal by @Disservin in #727
  • Add divider for Database/Engine Page by @Disservin in #729
  • Add puzzle hints by @meesaltena in #733
  • titlebar: resurrect custom titlebar on Linux by @WavyEbuilder in #734
  • fix: open OAuth URL via tauri-plugin-opener on Linux by @jshnaidman in #738
  • Add italian translations by @nicopicchio in #740
  • Update Korean translations by @kimerikal-games in #742
  • Minor fixes and update to Italian translation by @nicopicchio in #744
  • Updated French translation by @Emblaze in #743
  • Fix board orientation when player plays Black in engine games by @damienoleary in #746
  • Minor fixes to recently updated French translation by @Emblaze in #748
  • Add remaining Italian translation by @nicopicchio in #751
  • Modify pluralisation approach by @nicopicchio in #745
  • Add translation to checkbox label by @nicopicchio in #752
  • Revert minor whitespace change by @nicopicchio in #754
  • Fix: engine settings changes not applied to new games by @damienoleary in #755

New Contributors

Full Changelog: v0.14.2...v0.15.0

v0.14.2

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@github-actions github-actions released this 27 Feb 20:10
5d6d225

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What's Changed

New Contributors

Full Changelog: v0.14.1...v0.14.2

v0.14.1

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@github-actions github-actions released this 21 Feb 20:17
9ef5ec4

Fixed auto updater on startup.

v0.14.0

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@github-actions github-actions released this 21 Feb 14:56
4df0a83

See the assets to download and install this version.

What's Changed

  • Added premoves in games against engines
  • New Repertoire building/training functionality
  • Added recent files display to stating screen
  • Added new Table notation mode
  • Support duplication of engines (multiple configurations for the same executable)
  • Added themes filter on puzzle database. Requires downloading the new updated puzzle database
  • Game reports can now be canceled
  • Added option to pin engine eval to top of the notation panel
  • Added middlegame and endgame phase detection to game reports
  • Added event trigger on app startup to gather statistics about how many people are using the app (opt-out in Settings > Privacy).
  • Lots of UI changes
  • Show tablebase for op1 positions by @mtwdev in #676
  • Make more strings translatable by @kimerikal-games in #675
  • Fix audio playback on Linux by @BlueManCZ in #677
  • fixes importing from chess.com live/daily URL's (closes #678) by @tweezerticle in #679
  • Fixed sync issues with the move-pieces setting by @tweezerticle in #680
  • Migrate to react 19 with react compiler by @franciscoBSalgueiro in #685

New Contributors

Full Changelog: v0.13.0...v0.14.0

v0.13.0

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@github-actions github-actions released this 31 Jan 15:05

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What's Changed

  • Large Performance Improvements for Databases: searches are much faster overall, and the start-up loading time has been completely removed. (Note: the first time ever you use a reference DB will still take longer as the new optimizations are applied)
  • Engine Games Rework: The handling of engine games has been completely rewritten. It's now much less buggy to have games involving engines. You can even try putting two Stockfish playing in a 1s time control without issues.
  • New Puzzle UI: Added a timer and more relevant stats.
  • WDL Eval Bar: You can now switch between a CP and WDL Eval bar by clicking on it (make sure to first enable UCI_ShowWDL on engine settings).
  • You can click to select pieces in the Board Editor.
  • Make analysis' novelty annotation colored by @kimerikal-games in #629
  • Put single line comments inline by @PeterLombaers in #652
  • Fix move number bug by @PeterLombaers in #653
  • fix: add overscroll behavior to html, body and ScrollArea viewport by @AWH1122 in #639

Full Changelog: v0.12.2...v0.13.0

v0.12.2

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@github-actions github-actions released this 04 Jan 19:15

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v0.12.1

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@github-actions github-actions released this 26 Nov 22:38

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What's Changed

  • Fixed puzzles being locked after failure
  • Fixed MacOS freeze on startup
  • Fixed PGN saves being empty by @vainbaum in #562
  • Added Move Highlight setting

Full Changelog: v0.12.0...v0.12.1

v0.12.0

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@github-actions github-actions released this 23 Nov 12:29

What's Changed

New Features

Bug Fixes

  • Fixed castling rights issues in board editor 050acb5
  • Accept alternate Mate-in-1 in puzzle mode by @Nullsp4ce in #388
  • Avoid flickering when tablebase evaluation is loading by @woprandi in #390
  • Support document dir on Linux without XDG setup by @Breush in #561
  • Prevent moves after puzzle completion by @dotneB in #406
  • Fixed black incorrectly starting with increment time by @arimourao in #437
  • Preserve FEN when changing orientation by @tkasa in #451
  • Prevent crash when a player runs out of time by @wjgr2004 in #481
  • Fixed Lichess sessions authentication logic by @buracchi in #462
  • Fixed infinite loop when promoting to Mainline by @ed-cetera in #502
  • Fixed hooks being called conditionally by @sid0-0 in #570
  • Fixed persistence of window size on startup by @TurtleOrangina in #529
  • Persisted state of report progress bar by @archimag in #525

Translations

Other

Full Changelog: v0.11.1...v0.12.0

v0.11.1

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@github-actions github-actions released this 06 Sep 22:24
e5fc100

What's Changed

  • Fixed build for MacOS
  • Added Belarusian, French, Italian, Russian, Spanish and Ukrainian translations #349 #353 #356
  • Capture board snapshot by @loloof64 in #343
  • Added toggle to jump to next puzzle by @JayceFFT in #355

New Contributors

Full Changelog: v0.11.0...v0.11.1

v0.11.0

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@github-actions github-actions released this 17 Aug 05:33
e97ea95

What's Changed

  • Engines now keep running while outside the Analysis tab
  • Added Chinese and Portuguese translations
  • Added WDL support and WDL report graphs
  • Added setting for extra ways to clear drawn arrows, including with the mouse
  • Added more navigation shortcuts

New Contributors

Full Changelog: v0.10.0...v0.11.0