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1.4.7

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@francois-le-ko4la francois-le-ko4la released this 16 Jun 01:16
d094848

What's new

🌈 New Visual Effects for Progress Bars

outer border-radius

Normalized outer border-radius based on component size (small, medium, large).

image

Visual Styles for Progress Fill

You can now customize the look of the progress bar using new visual styles:

  • radius – rounded corners
  • glass – frosted glass effect
  • gradient – soft color gradients
  • shimmer – animated shimmering

image

👉 Enable with the new bar_effect option.
➡️ Documentation: here

💧 Redesigned Watermarks

New watermark types provide more visual flexibility:

  • blended (default): A subtle colored overlay that merges with the bar’s colors for a more integrated look.
  • area: A soft transparent shape placed over the bar, without blending into the bar's colors.
  • striped: Diagonal stripes for a patterned effect.
  • triangle: Triangle shapes as a watermark.
  • round: Rounded shapes applied as a watermark.
  • line: Vertical lines pattern (like a hatch effect).

👉 Cleaner and more dynamic rendering.

image

👉 Request:

➡️ Documentation: here

🧩 Technical Improvements

🏗 Full Refactor

  • Modular rewrite for both cards and badges
  • New config system with automatic validation

⚙️ Better Maintainability

  • Reduced code duplication
  • Dynamic CSS class handling for flexibility
  • Foundation laid for future features

🔧 Migration Notes

No changes required to existing configurations.

To use new effects, add this to your card config:

type: 'custom:entity-progress-card'
entity: sensor.battery_level
bar_effect:
  - shimmer
  - radius

➡️ Documentation: entity-progress-card GitHub repo
➡️ Full Changelog: 1.4.6...1.4.7