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Export can now write both gamelist.xml and metadata.pegasus.txt in a single pass, and this "both" option is the new default, so an exported library works with EmulationStation/batocera and Pegasus front-ends at the same time.
The batch action bar gains hide/unhide buttons for the current selection.
Changed
Exported media is now copied strictly by metadata reference — only the assets the gamelist/pegasus actually tracks — independent of file extension. This ends both silently dropped media and unreferenced orphan files.
Multi-track disc games are de-duplicated on load: a single .cue referencing several .bin tracks (Track 1/2/…) keeps only the cue; .mds/.mdf and .ccd/.img/.sub sets behave the same.
Disc descriptor files (cue/ccd/mds) now report the whole game's size (folder or sum of tracks) instead of the few-KB descriptor.
Hidden ROMs are no longer copied to the export target (previously they were only omitted from the gamelist); BIOS files are still copied.
One-way sync now cleans the target before copying from the source.
The export dialog remembers the last-used export directory.
Console copy/scan/scrape progress updates in place on a single line instead of flooding new lines; console log text can now be selected and copied.
Fixed
Scraped media from providers that serve images through .php endpoints (e.g. ScreenScraper) were saved with a .php extension; the extension is now taken from the response Content-Type.