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Blockbench Plugin Export
jellymods edited this page Sep 19, 2026
·
1 revision
Tools → Export Marionette Java, or File → Export.
The dialog asks for a class name, a package, your mod id, and an entity base class out of a few options. These are not the only options for Marionette entities, the entity can extend any entity with a model.
| File | Description |
|---|---|
<Name>Model.java |
extends MarionetteModel<<Name>Entity>; one flat part per segment, geometry re-centred on the bone |
<Name>Entity.java |
implements Marionette; one Limb.builder(...) per limb, with lengths filled in. Hitbox sizes are guessed and usually require tuning. |
<Name>Renderer.java |
MobRenderer with the layer location, setupRotations and the culling override |
<name>.marionette.json |
Doesn't do anything right now, but is a useful reference for the structure of your model's rig.` |
Java library
Blockbench plugin