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PSCapture v0.1

PSCapture v0.1 Pre-release
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@fstat13 fstat13 released this 15 Oct 12:50

PSCapture v0.1 - PS5 screen to PC as a real capture card. No capture card, no Remote Play.

The single file

pscapture.exe contains everything: the console payload (pscapture.elf) and the Windows capture driver (pscapture.dll) travel inside it. First launch: self-elevation, driver install, payload deploy to the console, then streaming - one window, one click. The PS5 shows a system notification when the stream is live.

Also attached separately: pscapture.dll for manual installs (LoadLibrary + DllRegisterServer, or rundll32 ps5cam... - see docs/).

What it does

  • reads the PS5 display engine's scan-out buffer directly (payload) -> NV12 over LAN -> shared memory -> DirectShow camera named PS5 Capture
  • Discord / OBS / ffmpeg see it like a capture card. 1920x1080, ~30 fps on gigabit
  • live tuning from the app: gain, shift px

Requirements

Jailbroken PS5 (payload loader + FTP + pldmgr autoloader), firmware tested: 13.60. Windows 10/11.

Status

Pre-release: the pipeline is field-proven (live calls in Discord, ffmpeg 1080p grabs); the packaging chain (installer flow on a clean machine) is being validated. Full documentation in docs/.