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Releases: fungiblemoose/tickwarden
Releases · fungiblemoose/tickwarden
Release list
v1.0.0
tickwarden v1.0.0 Complete: hardware/cgroup-aware tuning that applies + adapts, cross-layer diagnostics below the JVM, a web dashboard, a self-running daemon, config file, and host self-protection — with a tuning model measured on real hardware. See CHANGELOG.md.
v0.7.0
tickwarden v0.7.0: adaptive tuning (Tier 3) Live sim/view distance scaling — companion runtime setter (no restart) + controller (fast-down/slow-up, render floors, deadband) + on-join pre-sizing for the expected peak. Opt-in, dry-run by default. The roadmap is complete.
v0.6.0
tickwarden v0.6.0: measured tuning model - -settled play-style factor (flying vs survival), measured ~2.5x via fly-sim - loadgen: fly + player + entity load types (Carpet fake-player A/B harness) - player count validated LINEAR; clustered factor corrected N/2 -> N/3 (measured) - capacity cliff measured (~6 spread players at sim-12, matches budget math) The distance model is now empirically validated end to end.
v0.5.0
tickwarden v0.5.0: Carpet fake-player load + measured sim-distance model
v0.4.0
tickwarden v0.4.0 - companion 0.3.0: players_peak persists across restarts (fixes auto-detect under-reading after a restart) - loadtest -load entity: experimental simulation-load generator (force-load + summon AI mobs, with spawn suppression + clean teardown) - finding: simulation cost is main-thread bound (MSPT), distinct from off-thread generation; a true sim-distance A/B needs Carpet fake-players
v0.3.0
tickwarden v0.3.0 - optimize: one-shot unified analysis (detect + mods + players → full plan) - companion builds for any Minecraft version (gradle properties + docs) - shared internal/confidence type (consolidation pass) - live-validated: generation is no longer a tick bottleneck on the ref box
v0.2.0
tickwarden v0.2.0 — the below-the-JVM suite Adds the layer no other Minecraft tool covers: - ostune: CPU governor / swappiness / THP / I/O-scheduler tuning - thermal: CPU thermal + frequency-throttle detection - host / iostorm: name the noisy neighbor + advise an io.max throttle - hotspots: lag mapped to chunk coordinates (companion 0.2.0 /hotspots) - pregen: host-load-aware Chunky control - mod intelligence: conflict + suggestion advice in tune -mods-dir Plus max-perf, player-count-aware distance tuning and apply/bench/bench-diff.
v0.1.0
tickwarden v0.1.0 Hardware-aware, host-aware tuning + observability for self-hosted Minecraft. detect/tune (player-count + mod aware, max-perf), apply (with locks + revert), watch + bench + bench-diff (TPS x cgroup PSI), host (name the noisy neighbor), loadtest (reproducible Chunky load), and the Fabric TPS companion mod.