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OpenTS-A v1.3.6 – Rendering Fixes

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@g0ump45 g0ump45 released this 07 Oct 20:19

Fixes single-entry depth and transparency buffer resets leaving stale pixels during redraws.

Build and synthetic buffer checks passed. Device testing is still needed: this fix is not yet confirmed to resolve bridge flickering in GDI mission 1 or unit layering behind structures in mission 2.