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Integrated all 63 mushrooms and 24 beasts from the official game master database into the Materials & Items tab.
Added full support for event and rare items including Bronze, Silver, and Gold Pumpkinshrooms (MSR_309, MSR_310, MSR_311), Eggshrooms, Snowcaps, and Parasol shrooms.
Extracted official localized in-game descriptions and names in both English and Spanish from master_text.
Enhanced search to query English/Spanish names, keywords, and authentic item IDs.
Connected high-resolution artwork cards and thumbnails for all 87 items.
Updated the Coin Locker inventory viewer with authentic icon resolution.
Armor Sets Evolution Branch Unlocking
The Armor Sets Viewer now uses full hierarchy resolution (auto_unlock_ancestors=True). Unlocking a Tier 4 armor piece or set automatically unlocks all preceding tiers (Tier 1, Tier 2, and Tier 3) and their signature weapons to Level 5 (+4 CHARGE in Chokufunsha Shop).
Fixed the forge level display when toggling across tier buttons in the Armor Sets Viewer so the shop unlock status reflects the true state (+4, +19 Uncapped).
Equipment Storage Assignment Fix
Handled game engine msgpack empty array serialization where empty equipment containers are written as empty dicts ({}).
add_equipment_to_storage now safely normalizes part.pts[uid] from {} to [] using get_or_create_list, preventing AttributeError: 'dict' object has no attribute 'append'.
Added automatic list structure repair upon loading a save file.