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StartWithGAML
RoiArthurB edited this page Feb 22, 2024
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In this part, we will present you some basic concepts of GAML that will help you a lot for the next pages.
You will first learn how to organize a standard model, then you will learn about some basis about GAML, such as how to declare a variable, how to use the basic operators, how to write a conditional structure or a loop, how to manipulate containers and how to generate random values.
- Installation and Launching
- Workspace, Projects and Models
- Editing Models
- Running Experiments
- Running Headless
- Preferences
- Troubleshooting
- Introduction
- Manipulate basic Species
- Global Species
- Defining Advanced Species
- Defining GUI Experiment
- Exploring Models
- Optimizing Models
- Multi-Paradigm Modeling
- Manipulate OSM Data
- Cleaning OSM Data
- Diffusion
- Using Database
- Using FIPA ACL
- Using BDI with BEN
- Using Driving Skill
- Manipulate dates
- Manipulate lights
- Using comodel
- Save and restore Simulations
- Using network
- Headless mode
- Using Headless
- Writing Unit Tests
- Ensure model's reproducibility
- Going further with extensions
- Built-in Species
- Built-in Skills
- Built-in Architecture
- Statements
- Data Type
- File Type
- Expressions
- Exhaustive list of GAMA Keywords
- Installing the GIT version
- Developing Extensions
- Introduction to GAMA Java API
- Using GAMA flags
- Creating a release of GAMA
- Documentation generation