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Fix pivoting of strategic game tables#860

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tturocy wants to merge 18 commits intomasterfrom
dev_nfgtable
Open

Fix pivoting of strategic game tables#860
tturocy wants to merge 18 commits intomasterfrom
dev_nfgtable

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@tturocy
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@tturocy tturocy commented Apr 29, 2026

This corrects pivoting of strategic game tables. Specifically, this fixes the resizing of the row and column label panels so they display all of the levels of the index.

Along the way, some internal refactoring is done to separate the local storage of the pivoted view from the user-display wxWidgets level.

@tturocy tturocy added this to the gambit-16.7.0 milestone Apr 29, 2026
@tturocy tturocy linked an issue Apr 29, 2026 that may be closed by this pull request
@edwardchalstrey1
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Screenshot 2026-04-30 at 10 29 47

Hi @tturocy here is a screenshot from having built the GUI from this branch and opening a game in strategic form view - does this show the row and column labels looking the way you expect?

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tturocy commented Apr 30, 2026

@edwardchalstrey1 Try dragging player2 to be on the row labels and see what happens (what you're showing was the case that already worked before)

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@edwardchalstrey1 Try dragging player2 to be on the row labels and see what happens (what you're showing was the case that already worked before)

Screenshot 2026-04-30 at 11 16 32

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tturocy commented Apr 30, 2026

@edwardchalstrey1 Try dragging player2 to be on the row labels and see what happens (what you're showing was the case that already worked before)

Screenshot 2026-04-30 at 11 16 32

Yeah, that's not good, does not seem to be sizing correctly.

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[Bug]: Strategy labels not updating when pivoting strategic form

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