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v6.0.0 - Thin wrapper around game-ci/cli

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@frostebite frostebite released this 10 Sep 07:37
· 1 commit to main since this release
eb1b9fb

unity-builder is now a thin wrapper around game-ci/cli: the same Docker/build orchestration you can also run locally with the CLI directly, rather than this action's own separate implementation. Promoted from the v6.0.0-beta.1 pre-release (announced in #845) after several weeks of community testing and no reported regressions against @v5.

Inputs, secrets, and project layout are unchanged from @v5 - this should be a drop-in upgrade for the vast majority of workflows.

Since the beta

  • unityVersion overrides (matrix builds testing one project against several Unity versions) are now correctly passed through as --engineVersion instead of being silently ignored (#847).

Still true from the beta's known gaps

  • providerStrategy values other than "local" throw - same behavior as @v5 without the orchestrator plugin installed, not new.

See the v6.0.0-beta.1 announcement for the full technical background, and #844 for the implementation writeup.

If you're currently pinned to @v6.0.0-beta.1 explicitly (rather than floating @v6), you can safely move to @v6 or this exact tag - no changes needed.