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Releases: gameblabla/smw_unlicensed_fx

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Early beta

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@gameblabla gameblabla released this 20 Aug 19:20
e89ba24
smb_pcfx_title smb_ingame

This is a recreation of the Super Mario World Taiwanese bootleg (1996) by Gamtek. It's playable from start to finish and has been confirmed to work on real hardware. Play through all of the levels from the mushroom kingdom, forest, and more !
Defeat enemies by jumping on them, throwing boxes or fireballs.

Changelog

Beta 6 : Fix KING microprogram on real hardware for UI in world 3 and fix collision box with Bowser's fire.
Beta 5 : Addressing dithering issues with new graphics for World 2 (OR-based compositing effects), HUD now uses KING BG1, which also should reduce sprites disappearing under some circumstances (as these were using sprites previously), fireballs can go through walls, and the platform obstacles in world 5 should be doable now.
Third beta : Fixed corrupt boss arena graphics for boss 3 and 4
Second beta : Added raster split to level 8, fixed incorrect crates, items could not be picked up, make the game easier to complete.
First beta : initial version

Remaining issues
- There may be some leftover minor graphical issues in some levels or missing ones on real hardware still.