Releases: gaycoderprincess/MostWantedSM64
Releases · gaycoderprincess/MostWantedSM64
Release list
v1.30
Installation
- Make sure you have v1.3 of the game, as this is the only version this plugin is compatible with. (exe size of 6029312 bytes)
- Plop the files into your game folder, and place a ROM of the US version of Super Mario 64 next to the files, renamed
baserom.us.z64. - Enjoy, nya~ :3
Changes
- Added a camera delay when doing dives
- Cops in heat levels 1 and 2 can now be taken out with regular jumps
- Fixed the camera jittering behind Mario
- Fixed Mario's movement being inconsistent on keyboard
- Increased the range for ground pounding cars
- Mario no longer exists during FMVs
v1.25
Installation
- Make sure you have v1.3 of the game, as this is the only version this plugin is compatible with. (exe size of 6029312 bytes)
- Plop the files into your game folder, and place a ROM of the US version of Super Mario 64 next to the files, renamed
baserom.us.z64. - Enjoy, nya~ :3
Changes
- Improvements to audio processing
- Improvements to Mario's shading
v1.20
Installation
- Make sure you have v1.3 of the game, as this is the only version this plugin is compatible with. (exe size of 6029312 bytes)
- Plop the files into your game folder, and place a ROM of the US version of Super Mario 64 next to the files, renamed
baserom.us.z64. - Enjoy, nya~ :3
Changes
- Fixed cops occasionally not getting destroyed upon being flipped
- Fixed various lighting and shading issues
- Mario can now interact with spike strips
v1.15
Installation
- Make sure you have v1.3 of the game, as this is the only version this plugin is compatible with. (exe size of 6029312 bytes)
- Plop the files into your game folder, and place a ROM of the US version of Super Mario 64 next to the files, renamed
baserom.us.z64. - Enjoy, nya~ :3
Changes
- Fixed some cases where Mario doesn't appear in the main menu
- Improved some Mario-to-car interactions
- Improved the mod's performance slightly
- Mario's punch hitbox now scales if
world_scaleis changed
v1.10
Installation
- Make sure you have v1.3 of the game, as this is the only version this plugin is compatible with. (exe size of 6029312 bytes)
- Plop the files into your game folder, and place a ROM of the US version of Super Mario 64 next to the files, renamed
baserom.us.z64. - Enjoy, nya~ :3
Changes
- Added basic interactions for punching and ground pounding other vehicles
- Fixed cops and AI drivers standing still
- Mario now blinks during his invincibility frames
v1.00
First release
Installation
- Make sure you have v1.3 of the game, as this is the only version this plugin is compatible with. (exe size of 6029312 bytes)
- Plop the files into your game folder, and place a ROM of the US version of Super Mario 64 next to the files, renamed
baserom.us.z64. - Enjoy, nya~ :3