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Intamin cable lift
Ercan Akyürek edited this page Feb 22, 2015
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4 revisions
import com.nolimitsframework.*;
import com.nolimitsframework.block.*;
import com.nolimitsframework.spline.*;
import com.nolimitsframework.objects.*;
import nlvm.math3d.*;
public class Coaster extends FrameworkScript {
public void init() {
BlockManager cBlockManager = new BlockManager();
BlockRegularStation Station = new BlockRegularStation("Station");
TrackSpline CatchCarPath = new TrackSpline(new Vector3f(-33.6625f, 28.6205f, -46.9204f), 135.044f, true, 0.05f);
IntaminCableLift CableLift = new IntaminCableLift("CatchCar, CC_", CatchCarPath);
Station.attachObject(CableLift);
CableLift.attachCable("CatchCarCableBottom, Cable_", 0.5f, false);
CableLift.attachCable("CatchCarTop1, Cable_", 0.5f, true);
CableLift.attachCable("CatchCarTop2, Cable_", 0.5f, true);
cBlockManager.setBlock(Station);
cBlockManager.setBlock(new BlockRegularLift("Lift"));
cBlockManager.setBlock(new BlockRegularBrake("Brake1"));
cBlockManager.setBlock(new BlockRegularBrake("Brake2"));
}
}