v2.41.0
What's Changed
- fix cit-c2 self buff by @Charlie-Zheng in #2524
- Fix mona skill explosion hitmark by @soloxcx in #2527
- fix gaming E plunge draining current hp by @soloxcx in #2522
- fix citlali c1 missing plunge attacktag by @soloxcx in #2521
- Changed PMC nightsoul drain rate to 7 per second by @Charlie-Zheng in #2528
- Add aura ownership tracking to reactable by @Charlie-Zheng in #2497
- Adjust clorinde C1 ICD tag and hitlag by @Charlie-Zheng in #2530
- fix chasca c6 check timing by @soloxcx in #2532
- Add Dawning Frost by @BeXeB in #2523
- Add Sacrificer's Staff by @Watchfuls in #2533
- Use start_energy for skirk and mavuika burst by @Matoba004 in #2534
- Implement lunar-charged by @Charlie-Zheng in #2503
- Add Moonsign, Ascendant Gleam, and NodKrai region by @Charlie-Zheng in #2507
- Run pipeline by @Charlie-Zheng in #2531
- run pipeline for 6.2 by @Charlie-Zheng in #2539
- Ineffa by @Charlie-Zheng in #2502
- allow 100 lvl for characters & updated lvl curves by @imring in #2535
- Adjusted pipeline to include base elemental mastery by @Charlie-Zheng in #2545
- adjusted dbsnapshot to not exit on error by @Charlie-Zheng in #2546
- fix targeted shields being deleted when unshielded unit takes damage by @soloxcx in #2541
- Fix Sacrificer's Staff by @yihuajack in #2543
- Add shatter to any reaction triggers by @shizukayuki in #2548
- Add lunarcharged event to stats by @shizukayuki in #2547
- Fix mona c2 not having a delay by @shizukayuki in #2549
- Implement lunar-bloom by @Matoba004 in #2536
- Fix lanyan CA icd tag by @shizukayuki in #2550
- Move damage sequence check before OnEnemyHit emit and attack mods by @shizukayuki in #2551
- Implement Lauma by @Matoba004 in #2537
- Fixed nilou c2 not triggering on lunarbloom by @Matoba004 in #2555
- Fixed lunarbloom not triggering dendro resonance by @Matoba004 in #2554
- Silkenmoonsserenade by @Charlie-Zheng in #2512
- Nightoftheskysunveiling by @Charlie-Zheng in #2511
- Flins by @Charlie-Zheng in #2509
- Fix direct lunar damage by @Charlie-Zheng in #2557
- Bloodsoaked Ruins by @Charlie-Zheng in #2556
- Fractured Halo Implementation by @Charlie-Zheng in #2558
New Contributors
- @Watchfuls made their first contribution in #2533
Full Changelog: v2.40.0...v2.41.0