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v3.0.0
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3.0.0 (2026-08-14)
⚠ BREAKING CHANGES
v-maplibre: migrate core to maplibre-gl v6
deps: bump maplibre-gl to ^6.0.0
Features
add gaussian splat + ogc 3d tiles layers (VLayerSplat, VLayer3DTiles) (cf5c500 ), closes #140
add gaussian splat + ogc 3d tiles layers with demos and doctor cleanup (39d17d6 )
gaussian splat + ogc 3d tiles layers (VLayerSplat, VLayer3DTiles) (344fcae )
mapcn-vue: add 3D splat scene example with DRACO and per-frame georeference fixes (aa29fed )
mapcn: add splat + 3d-tiles demos wired to geolith r2 assets (63d6c99 )
terrain: add native maplibre 3d terrain + hillshade support (60c7068 )
terrain: add VSky, fix battlefield 3D terrain, repair docs sources block (4f55042 )
terrain: native MapLibre 3D terrain + hillshade + sky components and demos (888217a )
Bug Fixes
3d-tiles: render tile splat content at the anchor (95923b4 ), closes #142
battlefield: crisp labels via view-state throttle + zoom-gated density (a4f8239 )
test: match coverage provider to vite-plus vitest (598b3b5 )
three: render splats at correct size and sharpness (0d6cbd2 )
three: render splats in a metre scene frame (3831222 )
type errors in the deck overlay + text wrapper + sky cleanup (1d82685 )
v-maplibre: migrate core to maplibre-gl v6 (9aab80d )
wait for map idle when style readiness stalls on missing sprites (7ccbf2c )
Performance Improvements
battlefield: restore zoom/play frame rate; add FPS meter (33dcdfd )
Documentation
update MapLibre GL JS references to 6.x (c564df2 )
Miscellaneous
Code Refactoring
3d-tiles: rework VLayer3DTiles on the MapScene pipeline (e6c4c25 )
3d-tiles: use combined MVP for traversal frustum (549ef1f )
v-maplibre: clear doctor dead-code and prop warnings (84f6403 )
v-maplibre: clear remaining doctor warnings (f53d6ee )
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