2.1.0
Tip
Upgrading from v1.x? Check out the Migration Guide.
Features
- Add
set_context(),set_user(), andset_fingerprint()to theSentryEventAPI (#808)
Improvements
- Harden shutdown handling to avoid touching Godot state while the engine is tearing down (#811)
- The SDK now closes as soon as the engine begins shutting down, before Godot tears down the systems it depends on
- Fixed a crash on exit when a
SentryOptionscallback, such asbefore_send, is set to a GDScript lambda - The .NET layer now closes shortly before the .NET scripting runtime is torn down, letting pending .NET events flush and preventing calls into the runtime after shutdown begins
init()andclose()now report an error when called off the main thread, matching the SDK's lifecycle requirement