Skip to content

Enable Suspect Commits for Unity #54702

@serglom21

Description

@serglom21

Problem Statement

It would be great to have suspect commits working for Unity.

With the new suspect commit logic, I am not sure if this is something that should work without making changes to the client as long as you have your Source Code Management integration setup on Sentry. I tried testing this out but did not get any suspect commits on my issues

Solution Brainstorm

Implement suspect commits for Unity as it is for other languages and frameworks 😄

Product Area

Issues

Metadata

Metadata

Assignees

No one assigned
    No fields configured for issues without a type.

    Projects

    Status

    No status

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions