b10781
Pre-release
Pre-release
vulkan: fix FA dequant path engagement (#28190)
Skip the nb[3] check when ne[3] == 1, the shader never reads it for a
single stream. Cache views carry the full-buffer stride there, so the old
check reduced to n_kv == kv_size and the path only engaged with the
cache full.
Website:
Attestations:
macOS/iOS:
- macOS Apple Silicon (arm64)
- macOS Apple Silicon (arm64, KleidiAI enabled) DISABLED
- macOS Intel (x64)
- iOS XCFramework
Linux:
- Ubuntu x64 (CPU)
- Ubuntu arm64 (CPU)
- Ubuntu s390x (CPU)
- Ubuntu x64 (Vulkan)
- Ubuntu arm64 (Vulkan)
- Ubuntu x64 (ROCm 10.0)
- Ubuntu x64 (OpenVINO)
- Ubuntu x64 (SYCL FP32)
- Ubuntu x64 (SYCL FP16)
Android:
Windows:
- Windows x64 (CPU)
- Windows arm64 (CPU)
- Windows arm64 (OpenCL Adreno)
- Windows x64 (CUDA 12) - CUDA 12.4 DLLs
- Windows x64 (CUDA 13) - CUDA 13.3 DLLs
- Windows arm64 (CUDA 13) (preview) - CUDA 13.4 DLLs
- Windows x64 (Vulkan)
- Windows x64 (OpenVINO)
- Windows x64 (SYCL)
- Windows x64 (ROCm 10.0)
openEuler:
- DISABLED
- openEuler x86 (310p)
- openEuler x86 (910b, ACL Graph)
- openEuler aarch64 (310p)
- openEuler aarch64 (910b, ACL Graph)
UI: