b11013
Pre-release
Pre-release
vulkan: fix buffer_reference alignment in im2col shaders (#28996)
Both im2col.comp and im2col_3d.comp declare D_ptr without an explicit
buffer_reference_align, so glslang emits writes through it as Aligned
16. The shaders advance the pointer by D_SIZE, a per-variant define
set to 4 for float and 2 for float16_t, so most write addresses are
not 16-byte aligned. This triggers
VUID-RuntimeSpirv-PhysicalStorageBuffer64-06315 under GPU-AV.
Declaring buffer_reference_align = D_SIZE matches the alignment to the
actual write stride and takes validation hits from 20 to 0 for both
IM2COL and IM2COL_3D.
Fixes #28960
Website:
Attestations:
macOS/iOS:
- macOS Apple Silicon (arm64)
- macOS Apple Silicon (arm64, KleidiAI enabled) DISABLED
- macOS Intel (x64)
- iOS XCFramework
Linux:
- Ubuntu x64 (CPU)
- Ubuntu arm64 (CPU)
- Ubuntu s390x (CPU)
- Ubuntu x64 (Vulkan)
- Ubuntu arm64 (Vulkan)
- Ubuntu x64 (CUDA 12) - CUDA 12.8 libraries
- Ubuntu x64 (CUDA 13) - CUDA 13.3 libraries
- Ubuntu arm64 (CUDA 13) - CUDA 13.3 libraries
- Ubuntu x64 (ROCm 10.0)
- Ubuntu x64 (OpenVINO)
- Ubuntu x64 (SYCL FP32)
- Ubuntu x64 (SYCL FP16)
Android:
Windows:
- Windows x64 (CPU)
- Windows arm64 (CPU)
- Windows arm64 (OpenCL Adreno)
- Windows x64 (CUDA 12) - CUDA 12.4 DLLs
- Windows x64 (CUDA 13) - CUDA 13.4 DLLs
- Windows arm64 (CUDA 13) - CUDA 13.4 DLLs
- Windows x64 (Vulkan)
- Windows x64 (OpenVINO)
- Windows x64 (SYCL)
- Windows x64 (ROCm 10.0)
openEuler:
- DISABLED
- openEuler x86 (310p)
- openEuler x86 (910b, ACL Graph)
- openEuler aarch64 (310p)
- openEuler aarch64 (910b, ACL Graph)
UI: