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v0.5.4-alpha — crafting recipes

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@giacomo986 giacomo986 released this 14 Aug 12:38
· 2 commits to master since this release

Pre-release v0.5.4-alpha — build 8.

The first release since cross-world doors started working between two
machines, so it carries everything from builds 2 through 8.

Added

  • Crafting recipes for the whole mod. The guns, the portal frame and the
    Aperture decorative blocks were creative-only; everything is craftable now.
    Prices hang off a new Portal Core (4 diamonds + 4 obsidian + a gold
    block): one core for the plain gun, two for the block gun, three for the
    wall gun, four plus a diamond block for the pocket-dimension gun — it opens
    a private world, so it costs like one. Works on both VoxeLibre and Minetest
    Game; ingredient names are resolved per game and a recipe is skipped rather
    than half-registered when something is missing.
  • Find doors on another machine by server IP. The door panel takes an
    address and asks that server for its published doors over the portal
    exchange port (game port + 5000), so two machines no longer need to have
    been introduced by hand.
  • /porte_diag. Says in plain words why two machines cannot see each
    other, and who is parked or invisible in a world.
  • Every build has a number. The version string now reads
    5.16.1-portal-b8 in the main menu, in luanti --version and in
    flatpak info, so two installs can be told apart at a glance.

Fixed

  • Walking into a world never leaves you invisible in it.
  • A world nobody else is standing in is the only one you get redirected out
    of — a guest in an open singleplayer world is no longer evicted.
  • A pairing survives a machine that was not there when it was made.
  • The trip home through a cross-machine door is seamless again, and a door
    that cannot be crossed says so instead of failing silently.
  • No more red chat spam from a peer that went away.
  • Joining a world that is closed to the network tells you so.
  • The door recipe no longer collides with the vanilla iron door (it hid
    VoxeLibre's and was hidden by Minetest Game's), and the trigger wand no
    longer collides with VoxeLibre's iron spear, which had made it uncraftable
    on that game.

Docs

  • docs/PORTAL_SYSTEM.md (and an HTML edition with the same nine figures)
    explains how the portal system works and why the engine is forked.

Downloads