Owner: Keaton — Lead/Architect
Define the core design pillars, player fantasy, and production scope, then validate the signal-routing mechanic in a paper/digital prototype. The goal is to prove the game is satisfying within five minutes of play and that the rules are readable without heavy tutorialization.
Part of the Signal Bloom game plan.
Related to #57685
Generated by 🎮 Squad Game Planner · copilot · auto · 47.2 AIC · ⌖ 5.07 AIC · ⊞ 10.1K · ◷
Owner: Keaton — Lead/Architect
Define the core design pillars, player fantasy, and production scope, then validate the signal-routing mechanic in a paper/digital prototype. The goal is to prove the game is satisfying within five minutes of play and that the rules are readable without heavy tutorialization.
Part of the Signal Bloom game plan.
Related to #57685